For every Southern boy fourteen years old, not once but whenever he wants it, there is the instant when it’s still not yet two o’clock on that July afternoon in 1863 ... and it’s all in the balance, it hasn’t happened yet, it hasn’t even begun yet, it not only hasn’t begun yet but there is still time for it not to begin. ...
— William Faulkner, Intruder in the Dust
Confederate Ships, Part One
By Mike Bennighof, Ph.D.
November 2011
My late father-in-law, a Southern newspaper legend, loved to quote those Faulkner lines as in insight, he said, into the Southern soul. When another Southern newspaper legend close to me died, it set me to thinking about her a lot, and the different paths even individual lives can take based on very tiny turning points. That’s probably a universal feature of growing older; recalling dancing with Katie at The Nick to a band we liked, I typed the singer’s name into Google and found that he had died not long before. Growing older really does suck.
Nothing defines the Southerner like his or her delusional romanticizing of the past. And just as we remember lost loves through a gentle mist that obscures the stuff we don’t really want to evoke, so it is with the American Civil War. Well, at least for some white Southerners; the thought of the Confederacy’s peculiar institution surviving one moment longer than it did in reality is nothing short of loathsome. Yet alternate histories of a Southern victory in the war and the years that followed are a minor literary sub-genre all their own, and their popularity spills over into wargames as well.
Most scholars (and there are a few who study this) trace the genre to Ward Moore’s Bring the Jubilee, published in 1952, but there have been dozens more including Newt Gingrich’s plodding and overwrought novel, Gettysburg. I remember running across my mother’s copy of MacKinlay Kantor’s If the South Had Won the Civil War as a child and mistaking it for an actual history book.
In the wargame world, there have been at least a half-dozen board games featuring some version of a Confederacy fighting against the Union in the First and Second World Wars. Soon after we expanded the Great War at Sea series into its “war plan” volumes, fans began requesting true alternate history. And first among those requests, by far, was the Confederate States Navy.
Tom Chaffin, a guy I knew in grad school (though not well; at Emory as at most high-level programs there’s not a whole lot of contact between those working in different major fields of history) wrote a very fine dissertation on American filibustering efforts in Cuba before the Civil War; he defended it not long before I faced the committee so I read it pretty closely in hopes of gleaning some insight into the thinking within the Star Chamber. As Tom showed pretty clearly, the idea of extending American/Confederate rule — and therefore the institution of slavery — into the Caribbean basin was a very strong one.
The Confederacy had little chance to defeat the Union; as Grady McWhiney showed in his Attack and Die some years ago, even when they won battles, the Confederates lost far more soldiers than the Northerners and had far less ability to replace their losses. And if they had somehow pulled off an improbable victory, the economic, social and political cancer of slavery would have destroyed the new nation within a decade or two.
So positing a Confederate States Navy stretches the bounds of believability, but stranger things have happened in the real world. And had the Confederacy survived, expansion to the south would have been a very logical course for the new nation, following in the footsteps of William Walker and others. And that’s the basis for our Great War at Sea: Confederate States Navy.
It’s a downloadable supplement, with scenarios taking place on the map from U.S. Navy Plan Gold. They take place in 1917-18, with the Confederates (allied with Britain and France) trying to hold their Caribbean Barrier against invading Yankee fleets. The Confederacy uses a large number of aircraft and torpedo boats to screen the passages between the islands, as their battle fleet is badly outnumbered and outgunned by that of the North.
Here’s a look at the toys within:
Dreadnoughts

In this warped alternate timeline, the Confederacy is very closely linked to the British Empire, supplying raw materials both from the states of the old Confederacy on the mainland and the new territories of the Caribbean. As a result, much like Brazil the Confederates have intimate relations with British arms manufacturers. Most of their warships are built in Southern shipyards in places like Mobile and Charleston, but British firms have significant ownership stakes. The designs are usually those drawn up in British offices.
The South Carolina class battleships represent an alternative design actually presented to the Royal Navy as an improvement on the Hercules class and very similar to what became the Orion class super-dreadnoughts. They carry 12-inch guns, like the original proposal, as opposed to the more powerful 13.5-inch rifles of the Orions. These would have been the Confederacy’s first dreadnoughts, laid down shortly after Brazil ordered her first pair and benefitting from knowledge of previous designs.
The Confederacy’s best fighting ships are the three dreadnoughts of the Tennessee class, license-built copies of Britain’s Iron Duke. As befits a close ally, these are full-sized versions rather than the somewhat truncated near-sisters sold to Chile and Turkey. With ten 13.5-inch guns and good protection, they are formidable opponents for the U.S. Navy’s battle line, which is made up of the same ships it operated in reality.
Finally, there’s one odd number, the former Brazilian battleship Rio de Janeiro, which would eventually become the Turkish Sultan Osman V and then the British Agincourt. The collapse of commodity prices that forced Brazil to sell the ship likely would have crushed the Confederacy’s agricultural economy as well, but since we’re playing loose with the history here, the Southern fleet gets to add this powerful ship to its lineup. And it's sort of a tradition here to present this ship in every imaginable livery.
Big Cruisers

The fast, heavily armed ship would have appealed to Confederate naval tradition, such as it was, and Southerners are nothing if not the upholders of class and tradition. The Confederacy has a pair of early battle cruisers based on the British Indomitable class, little more than fast and heavily armed armored cruisers. A decade behind the Union’s 1916-model battle cruisers, they are no match for these ships, but line up very well against the U.S. Navy’s big armored cruisers, even the fast versions.
A more fitting opponent for the Northern battle cruisers are the two Southern ships of the Gettysburg class, very similar to the British Tiger and Japanese Kongo. They boast eight 13.5-inch guns, good protection and high speed. Though slightly less powerful than the Tennessee class dreadnoughts, their greater speed makes them the South’s best fighting ships.
The Confederacy’s navy also has a number of armored cruisers, seen as the most effective type for commerce raiding, but only two of them are present in this set. Both are improved models of the British Minotaur design. There armor is about equivalent to the early battle cruisers, but they are slower and that makes them easy prey for enemy battle cruisers. They can overwhelm enemy light cruisers, should they manage to catch them.
Pre-Dreadnought Battleships

Since these scenarios take place in the Caribbean, only the most modern Confederate warships are present. It’s presumed that some older pre-dreadnoughts are swinging at anchor in Hampton Roads or Charleston Harbor, along with armored and scout cruisers and maybe some modern ships as well.
The oldest battleships present in the Confederate order of battle are three examples of the Virginia class, very similar to the British King Edward VII. They British versions are not usually classed as semi-dreadnoughts, but they approach those standards with an intermediate battery of four 9.2-inch guns in addition to four 12-inch guns as their main battery and a dozen six-inch guns. The Confederate version trades some of the six-inch guns for more lighter weapons and greater range.
The other class are the three semi-dreadnoughts of the Alabama class, very similar to the British Lord Nelson. Like their British inspiration they mount ten 9.2-inch guns in addition to their four 12-inch main guns, but no six-inch guns and a large array of small weapons. They are well-protected, with better armor than some early dreadnoughts of other nations. But they are slower than the British original, trading speed for range and protection.
That’s all for now; in a later installment we’ll look at the light ships and aircraft of the Confederate Navy that never existed.
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