We published the first edition of Great War at Sea: Cruiser Warfare in 2004 with a world-wide map done in a black motif heavily influenced by period-appropriate art deco style. Our marketing guru loved it; wargamers had more of a mixed reaction.
We brought Cruiser Warfare back into print briefly last year, using the last boxes of the old map, but quickly ran out of them. Now it’s back with a brand-new map by our very own Susan Robinson and the same playing pieces; let’s have a look at this unusual map.
Every other Great War at Sea map takes a piece of ocean (and in one weird case, lake) and divides it into off-set squares used to regulate movement. Cruiser Warfare is radically different, taking the entire globe and splitting it into 66 sea areas. In the opening months of the First World War, the German East Asia cruiser squadron and assorted other ships range across this huge stretch of water seeking enemy commerce and a way home.
All of the game’s charts have been moved to the new map, making the game a little easier to play.
Click here to order Cruiser Warfare: Final Edition.
Mike Bennighof is president of Avalanche Press and holds a doctorate in history from Emory University. A Fulbright Scholar and award-winning journalist, he has published over 100 books, games and articles on historical subjects.
He lives in Birmingham, Alabama with his wife, three children and his dog, Leopold.