| Strategy
in 'East of Suez'
Operational
Scenario 2:
'Operation TRANSOM,' Part 3
By Doug McNair
August 2007
The Allied effort to get the carriers Saratoga
and Illustrious to the American base at Manus
reaches its denouement in today’s episode
of my OPERATION
TRANSOM replay.
As Day
4 of the scenario ended, the Japanese
carrier Zuiho’s attempt to bring Illustrious
to battle in the Savu Sea ended in flames.
Admiral Sommerville split Illustrious’
escorts off for a nighttime intercept mission
that caught the Japanese carrier by surprise
and ended with three torpedoes from the Australian
and Dutch destroyers Napier and Van Galen
vaporizing Zuiho. The French battleship Richelieu
and Sommerville’s flagship Renown sent
the Japanese battleship Haruna to the bottom
as well, but Haruna sank the British cruiser
London, and Zuiho’s destroyer escort
put several Long Lance torpedoes into Richelieu
and Renown and slowed them down to Speed 2
and 1 respectively.
That, plus an extra turn which Sommerville
had to spend refueling his destroyers, means
the Japanese air force on Java will have several
opportunities to strike at Sommerville’s
fleet before it can escape Japanese airspace.
And then there’s the Japanese carrier
Zuikaku, which avoided a similar maneuver
by the carrier Saratoga’s escorts in
the straits west of Ceram, and which is now
in a position to launch a morning airstrike
on Saratoga — if the weather does not
interfere.
The battle continues.
Day 5: May 19, 1944
Turn 25
The weather worsens on both halves of the
map, turning to Squall in the west and Rain
in the east. This is a mixed blessing for
the Allies. It will keep Zuikaku’s planes
on deck and makes it impossible for the Japanese
air force to locate Sommerville’s fleets,
but it will also keep Saratoga from putting
up ASW aircraft and gives the subs dogging
her extra cover against Allied destroyers.
The two surviving ships from Zuiho’s
task force make port at Soembawa and will
spend six turns there refueling, rearming
with torpedoes and getting a new Intercept
mission (picking off stragglers is all they
can hope for now).
Sommerville steams one zone southeast on
the damaged Renown along with the rest of
the ships from the task force that sank Zuiho
and Haruna, while Illustrious stays in place
to let Sommerville catch up and to refuel
the New Zealand destroyer Nepal. Saratoga’s
task force and that of her rearguard both
steam one zone east, since Saratoga has to
keep putting distance between herself and
Zuikaku (not to mention get away from the
Japanese subs). The destroyers of her rearguard
are down to only 7 fuel but can’t afford
to stay in place and refuel now because that
would put them outside the range of Saratoga’s
CAP. Zuikaku moves three zones northeast to
keep pace with the Allied fleets but stay
away from Saratoga’s rearguard (she
does not want to star in a sequel to Zuiho’s
performance of last night). All three Japanese
I-boats fail to get firing solutions on any
of the ships with Saratoga.
Turn 26
The weather stays squally in the west but
improves to Cloudy in the east. That’s
what Zuikaku was waiting for. She puts two
steps of Zeroes up on CAP and four steps of
Judies up on Search, and leaves two steps
of Zeroes and four steps of Jills in the Ready
box for a strike on whichever Allied fleet
she spots.
Saratoga replies with two Hellcat steps on
CAP and three TBM steps on Search, and keeps
her dive bombers and her last step of Hellcats
in the Ready box for a strike on Zuikaku.
Zuikaku’s search planes go out . . .
and roll a 1 and a 2, failing to spot either
Allied fleet. Saratoga’s search planes
go out and roll a 4 + 1 (for three steps searching)
– 2 (for range) – 1 (for Cloudy
weather) = 2, just barely failing to spot
Zuikaku. Neither carrier can launch an airstrike
this turn, but there’s one more turn
of daylight left.
Illustrious steams two zones southeast to
get as far away as possible from the Japanese
air force while Sommerville steams one zone
east (that’s as fast as the damaged
Renown can go). Saratoga and her rearguard
steam one zone eastward, and Zuikaku hugs
the coast of an island, zigzagging southeast
and northeast to avoid Allied surprises while
maintaining current range to the Allied fleets.
The Japanese subs in the straits between Ceram
and Halmahera fail to contact Saratoga’s
group, but one of them rolls a 9 and gets
a spotting report on her rearguard while another
rolls a 12 and can attack any ship in the
group. The I-boat goes in, and the Allied
ASW roll of 4 + 1 (for 5 DDs in the group)
fails to hit the sub or drive it off. The
sub fires torpedoes at the only capital ship
in the task force, the battleship Queen Elizabeth.
It rolls a 5 and hits, doing 4 Hull damage
(12 Japanese VPs).
The Allies would really like to reunite their
two eastern task forces before nightfall to
maximize their destroyer screen, but that
will slow down their efforts to get out of
the sub patrol zone and keep their distance
from Zuikaku, so for now they’ll keep
steaming east.
Turn 27
The weather stays squally in the west but
worsens to Rain in the east. This will make
ASW rolls even harder for the Allies in the
sub patrol zone, but will also make it harder
for the carriers to spot each other.
Zuikaku puts an extra step of planes up on
Search (they make the take-off roll in the
rain), but Saratoga doesn’t have the
planes to spare or risk in the rain. Zuikaku
rolls a 2 and fails to spot Saratoga’s
rearguard, but rolls a 5 + 2 (for five aircraft
steps up on Search) – 2 (for the fiv-zone
range to Saratoga) – 2 (for Rain weather)
= 3, which spots Saratoga’s group. And
the American CAP rolls a 4 – 1 = 3 and
fails to intercept the search planes! Putting
up those extra search planes made all the
difference. Saratoga’s search planes
roll a modified 0 and fail to locate Zuikaku.
A Japanese carrier will finally launch an
airstrike.
But first the fleets move, with both eastern
Allied task forces steaming the one zone they
can go without leaving the wounded battleship
Valiant behind or exhausting the fuel of the
rearguard’s destroyers. Saratoga moves
southeast while her rearguard moves to keep
itself between Saratoga and Zuikaku.
Zuikaku, emboldened by her sighting of Saratoga
and relying on the Japanese subs to slow the
Allied fleets, moves two zones southeast to
close the range on Saratoga to four zones
while getting within two zones of Saratoga’s
rearguard. Illustrious moves two zones northeast
again since the weather is protecting her
from the Japanese air force, and Sommerville
continues to steam east, ending up two zones
behind her.
Then the Japanese subs try to torpedo more
Allied ships. One makes contact with Saratoga’s
group but fails to get a firing solution,
and the rest get nowhere with Saratoga’s
rearguard. It’s all up to Zuikaku.
She launches her airstrike . . . and loses
one step of Jills to a bad takeoff roll in
the rain (6 Allied VPs). But the remaining
two steps of Zeroes and two steps of Jills
fly the five hexes to Saratoga’s location
and roll a 5 – 1 (for the rain) = 4,
successfully locate her and go in for the
airstrike. Saratoga’s CAP rolls
to intercept, and rolls a 5 – 1 (for
rain) + 1 (for radar) = 5, and intercepts
the strike. Two steps each of Hellcats and
Zeroes go after each other, and each side
scores one hit. Each side scores 6 VPs, and
the Zeroes drive off the Hellcats so the Jills
can hit the Allied ships at full strength.
The Allied player sets his ships up on the
battleboard . . .
and can put up 10 dice worth of AA fire around
Saratoga. Odds are the Jills won’t get
through that, and even if a Jill step does
it’ll only hit Saratoga on rolls of
6 due to the –1 dieroll mod caused by
the rain. But the wounded battleship Valiant
is slowed to Speed 1+, meaning they can hit
her on a 5 or 6, and the Allies can only muster
seven AA around her.
So the Jills go in for the kill on Valiant,
since sinking her would not only score plenty
of VPs but also take out five AA factors defending
Saratoga. The Allies fire AA at the Jills
and score one hit, killing one step of them
(6 Allied VPs) but failing to screen out the
other. The Japanese torpedo planes go in and
attack Valiant with three dice . . . and roll
two fives for two hits (the fives wouldn’t
have hit Saratoga, so it was a good call).
They roll a 9 and a 10 for damage, doing 8
Hull and sinking Valiant, which had only 5
hull left! That scores 87 – 27 (the
VPs the Japanese had previously scored for
airstrike and sub attack damage against Valiant)
= 60 VPs.
The surviving Zeroes and Jills head back to
Zuikaku with a tale of victory, and prayers
to the gods that morning brings clear weather
for the final strike on the American carrier.
Unfortunately, when they get back to Zuikaku
another step of Jills is lost to a bad landing
roll in the rain (6 Allied VPs), so the omens
for tomorrow may not be as good as they thought.
On the other hand, American omens aren’t
that great either, since they lose a Hellcat
step to a bad landing roll as well (6 Japanese
VPs). Both sides are able to salvage some
carrier aircraft that were damaged rather
than destroyed due to bad landings (per the
Leyte Gulf special rules section), so it’s
not a total loss for either side.
Turn 28
The weather stays squally in the west and
turns squally in the east. Night falls, and
while Saratoga’s rearguard would love
to go in for a torpedo run against Zuikaku,
the destroyers that would be doing the torpedoing
are down to four fuel. They’re not going
anywhere but out of the sub patrol zone.
Zuikaku doesn’t know this, of course,
so she retreats four zones northward with
plans to refuel at Moratai and then go in
for another strike in the morning. Illustrious
steams two zones east to try to close the
distance with Saratoga while making sure she’s
out of Japanese airspace in the morning, and
Sommerville follows as best he can.
The subs in the straits west of New Guinea
miss Saratoga’s group, and get a spotting
report on her rearguard but fail to get a
firing solution.
Turn 29
The weather stays squally in the west but
turns stormy in the east, slowing Zuikaku
down to a maximum move of 2 and preventing
submarines from making contact dierolls. This,
plus the unlikelihood that Zuikaku will be
able to launch an airstrike in the morning,
means that Saratoga now has a chance to reunite
with her rearguard, refuel the destroyers
and thus improve her ASW defenses.
She and her rearguard move into the same zone
near Salawati, while Illustrious keeps steaming
eastward at maximum speed to close with Saratoga
and put herself between the Americans and
Zuikaku. Sommerville brings up the rear. Zuikaku
steams two zones toward Morotai.
Turn 30
The weather turns to Gale in the east, slowing
all movement down to 1 and preventing everyone
from doing anything else. Illustrious and
Sommerville catch up to Saratoga a bit more,
and at the end of Day 5 the score is Japan:
239 to Allies: 324. The Japanese are closing
the victory point gap.
Day 6: May 20, 1944
Turn 31
The weather evens out to Storm on both halves
of the board, so nobody will be flying or
making sub recon rolls. Zuikaku makes port
at Morotai to refuel, and Illustrious steams
east at maximum speed while Saratoga and Queen
Elizabeth start refueling British and New
Zealand destroyers.
Turn 32
The weather stays the same, so Illustrious
keeps closing the distance while Zuikaku’s
fleet refuels at Morotai and Saratoga and
Queen Elizabeth refuel a third and fourth
destroyer.
Meanwhile, the now rearmed Japanese light
cruiser Noshiro and destroyer Yamagumo leave
Soembawa to pursue Sommerville’s force
in hopes of catching them at night and avenging
Zuiho with a Long Lance torpedo run. Their
exit from port is very well timed, because
an American sub flotilla that failed to catch
the Japanese Reaction Force when it entered
the Java Sea has spent the time since then
moving in on the Japanese ports. Only the
stormy weather prevents the American submariners
from attempting contact with the Japanese
exiting Soembawa.
Turn 33
The weather worsens to Gale in the west but
slackens to Squall in the east. Zuikaku, not
wanting to get caught between Illustrious
and Saragota, steams two zones due east while
Noshiro and Yamagumo make their slow way through
the Sape Strait in the gale. Saratoga and
Queen Elizabeth refuel a fifth and sixth destroyer
while Illustrious makes it to the Ambonia
Strait and Sommerville keeps steaming east.
The Japanese subs moved east of Saratoga into
the straits west of Sansapor during the storm,
expecting Saratoga to go there rather than
hold position all this time, so they’re
too far away to make a sub contact roll for
now.
Turn 34
Night falls, and the weather goes back to
Storm on both halves of the board. Zuikaku
steams two zones southeast at an oblique angle
to Saratoga, while Saratoga and Queen Elizabeth
refuel a seventh and eighth destroyer, which
gives all the British Empire destroyers there
half a tank while the American DDs have 21
fuel left. Illustrious closes in from the
west, and the Japanese subs keep moving eastward
through the straits to maximize the number
of shots they’ll get at Saratoga and
Queen Elizabeth once they get underway.
Turn 35
The weather turns back to Gale in the west
but stays stormy in the east. Queen Elizabeth
and Saratoga combine task forces and let Illustrious
catch up, and Zuikaku steams two zones eastward,
putting more distance between herself and
the evidently-combining Allied carrier forces.
Turn 36
The weather slackens on both halves of the
board, to Storm in the west and Squall in
the east. Zuikaku steams three zones southeast
to put the Japanese sub flotilla directly
between her and the Allied carriers, and the
subs move east to close distance with Zuikaku.
Day 7, May 21, 1944
Turn 37
The weather stays stormy in the west but
slackens to Rain in the east. With the current
distance to Zuikaku 9 zones, the Allies think
it doubtful that they’ll find her in
the rain and don’t want to risk losing
aircraft to bad takeoff rolls, but they put
up one CAP unit each in case Zuikaku gets
lucky. Both make it off the deck fine. Zuikaku
does the same and rolls a modified 0 on takeoff,
just barely avoiding losing a Zero step.
Then the Allies split their forward task force
again, leaving one task force in place and
sending the other two zones northeast. Zuikaku
moves three zones southwest, shortening the
range to the Allies to 7 and putting New Guinea
and the subs between her and the Allied carriers.
Turn 38
The weather lets up on both halves of the
board, turning Squally in the west and Cloudy
in the east. There is no danger of bad takeoff
dierolls, so the Allied carriers put up seven
steps of search planes between them while
Zuikaku puts up three. The Allies roll a modified
2 and just barely fail to spot Zuikaku, and
Zuikaku rolls two modified 1s and fails to
locate either Allied task force.
Both of the closer Allied task forces move
two zones due east. This takes them both into
the patrol zone of the three I-boats, and
one of them spots the southern Allied task
force and reports that it has one capital
ship and seven light ships, but no carriers.
No subs get firing solutions. Zuikaku moves
two zones due south, shortening the range
between her and the Allied task forces to
6 (the distance her dive bombers can fly with
full bomb loads), and hopefully continuing
to lure them through the sub patrol zone.
Turn 39
The weather stays squally in the west but
turns to Rain in the east. That works in the
Allies’ advantage — their superior
search strength gives them a better shot at
finding Zuikaku than the Japanese have of
finding them. The Allies make a search roll,
and roll a 5 + 3 (for seven Search steps)
– 2 (for the six-zone range) –
2 (for rain) = 4, and spot Zuikaku. Zuikaku
fails to spot either Allied task force, so
the Japanese will be getting it in the teeth
this round unless one of the I-boats can torpedo
one of the Allied carriers first.
Both Allied task forces move right through
the sub patrol zone to close in on Zuikaku,
and one sub rolls a 9 for a spotting report
on the carriers while another rolls a 10 and
can attack a destroyer, but none can fire
at any carrier. Zuikaku zigs east-northeast,
hoping to confuse the Allies into staying
in the sub patrol zone as long as possible.
Then the I-boat goes in for the attack on
the Allied destroyer, and the Allied roll
of 2 doesn’t intercept it. The sub rolls
a natural 6 and torpedoes the HMS Queenborough,
rolling an 11 for 5 Hull damage and sending
Queenborough to the bottom (7 Japanese VPs).
The Japanese player asks the gods why that
couldn’t have happened with a carrier,
because next thing he knows there’s
a massive airstrike taking off from Saratoga
and Illustrious to hit Zuikaku.
Unfortunately, the Anglo-American effort to
coordinate the strike throws confusion on
the operation, and one step each of Hellcats
and Avengers are lost to bad takeoff rolls
in the rain (12 Japanese VPs). But that still
leaves a powerful strike force, which flies
out to Zuikaku’s reported location and
spots her.
Zuikaku’s two steps of Zeroes on CAP
intercept them and promptly run into two steps
of Corsairs on escort. The Zeroes score just
one hit, which is not enough to hurt Corsairs
(which take two hits to damage). The Corsairs
fire back, and score two hits on six dice,
blasting the Zeroes out of the sky (12 Allied
VPs). The Allied airstrike goes in full strength,
with three steps of TBMs and one step of Avengers
attacking Zuikaku.
The Japanese ships are heavily armed with
anti-aircraft guns and can muster eight AA
factors, but they score only one hit, taking
out a step of TBMs (6 Japanese VPs) but leaving
three steps of Allied attack planes. They
attack with nine torpedo factors, and even
though the rain means they can only it on
sixes, they score two hits. The torpedoes
do seven Hull damage, knock out Zuikaku’s
tertiary gun and two of her three AA boxes,
and destroy three boxes of Zuikaku’s
flight deck, reducing her air unit capacity
to zero.
Zuikaku has just one hull box left, she can’t
launch airstrikes, and her speed is reduced
to 2+, so the Allies will have no trouble
catching her on the surface or with an airstrike.
Despite the problems getting the final strike
flight into the air, OPERATION TRANSOM will
go down in history as a shining example of
successful joint Anglo-American naval operations
against the Japanese.
THE ALLIES WIN!
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