| Tactics
in 'Iron Curtain'
Scenario Two:
SPEARHEAD, Part 4
By Doug McNair
August 2007
The final test of the Soviet Blockade of
Berlin happens in today’s episode of
my Iron
Curtain Scenario #2 replay.
In Episode
3, the Soviets stopped the American advance
all along the line, battled back in the east
to nearly retake the woods, and began an infantry
advance down the central road after killing
the tanks holding the town hex in the American
center, thus forcing the Americans to commit
half their tank reserve to shore up the line
there.
Bad command decisions at the top (in the form
of Fog of War rolls) prevented an orderly
American advance behind a carefully-layed
smokescreen in the west, and with the American
right and center crumbling the G.I.s had no
choice but to make a frontal assault on the
western woods.
A devastating American artillery barrage cut
the odds against the assault dramatically,
but opportunity fire from Soviet tanks, infantry
and halftracks in the woods and the central
town cut the advancing infantry to bits. Only
the hardest core of the infantry made it to
the edge of the woods, so the Americans moved
their tanks and APCs forward to the hilltop
for an all-or-nothing duel with the Soviet
lines in the woods.
The battle rages on.
Turn 16: 0945 Hours
The Soviets beat the Americans by one activation, and the
major commanding the Soviet counterattack
in the eastern woods orders a double assault
against the two remaining American-held hexes
there. The northern assault uses combined
arms (tank and infantry) and kills an American
INF step and demoralizes the other (one American
step loss), while the Americans score an M1
result that demoralizes the Soviet lieutenant
leading the assault and disrupts the INF unit
there. The southern assault disrupts the remaining
half-strength American INF while the Soviets
take no damage.
Then M26 and M4/76 tanks plus M3 halftracks
open fire on the Soviet front lines in the
western woods, and Soviet JS-3 and T34/85
tanks in the central town return fire. Both
sides shoot very badly, with just one Soviet
halftrack dying (one Soviet step loss) and
just one M4/76 step on the hill getting smoked
in return (two American step losses; the other
M4/76 step is demoralized).
Then more M26 heavy tanks open fire on the
JS-2s at the east end of the woods, trying
to kill them so they can’t counterassault
the American infantry that’s about to
go into the woods. Several shells bounce off
Soviet armor but none penetrates, while an
American INF with the M26s recovers from being
demoralized. The JS-2s return fire and kill
one M26 step while demoralizing another (two
American step losses), and a reduced JS-2
unit in the same hex recovers to good order
and the neighboring JS-3s recover from being
demoralized.
Then American offboard artillery hits the
target hex of the assault, and rolls a 4 on
the 55 column to kill a Soviet SMG step (one
Soviet step loss), disrupt the lieutenant
colonel and demoralize the other SMG step!
A neighboring Soviet lieutenant sends a reduced
SMG unit down the line into the hex, while
trying to get the units in the assault hex
and the neighboring hex to recover morale.
None does, and the demoralized SMG flees.
With all Soviets in the adjoining hexes having
activated there’s no reason to delay.
The disrupted lieutenant next to the woods
sends his one good-order, reduced INF unit
into the assault hex while he and the HMG
unit with him try to recover morale. He recovers
but the HMG does not and flees, and neither
side does any damage in the assault, but the
Americans now have a toe-hold in the woods.
A T44 in the eastern part of the woods fires
twice but misses tanks on the hill, and then
American mortars drop smoke to cover the upcoming
American infantry and APC advance from the
hill. The Soviets take advantage of the American
smokescreen to drive their reserve halftracks
all the way into the central town and drop
off the last of their reserve SMGs (doing
that without the smokescreen would have exposed
the halftracks to tank fire). Then American
M24 light tanks and M39 APCs charge down the
hill toward the woods, with an APC picking
up a reduced INF unit on the way.
The Soviet infantry company that was heading
south on the road toward the town hex on Board
18 now thinks better of it and turns around,
heading northwest toward the American assault
on the woods. More APCs come off the hill
and rush the woods, and more Soviet tanks
move into the central town so they can fire
at the hilltop. American offboard artillery
hits the Soviet infantry coming in from the
road and disrupts their lieutenant, and a
JS-3 unit from the forward reserve moves to
join the JS-2 at the west end of the woods.
The demoralized American INF in the eastern
woods assault hex with the Soviet tanks and
infantry recovers morale, and an American
lieutenant outside the woods rushes in to
their assistance but is mowed down by fire
from Su-76s in the eastern town. The turn
then ends on recoveries and redeployments,
with divine intervention from the Smoke Gods
causing the two smoke markers to drift just
enough so that they block all LOS between
the central town and the Americans rushing
the woods! General Ego may get his photo op
after all.
The score now stands at Soviets 50, Americans
95.
Turn 17: 1000 Hours
The Soviets win initiative by one activation,
and the only Soviet tank that can see past
the smoke to any assault force units (the
T44 on the eastern end of the Soviet woods
line) rolls a modified 14 to obliterate the
entire M24 light tank platoon charging across
the clearing to the woods (four American step
losses). It then kills an M3 halftrack unit
for good measure (one American step loss).
With the neighboring tank gone, the Soviet
M3 halftrack that’s with the T44 moves
into the neighboring hex to reinforce the
disrupted HMG unit there. The Americans need
to get the rest of the M39 APCs into the assault
hex with the INF, but that’s suicide
with two good-order JS-2 units in the neighboring
woods hex. So M26 units on the hill fires
on the JS-2s and T44s in the woods, an M24
step charges off the hilltop to join the assault,
and more tanks and an INF try to recover morale.
All tank shots miss and all morale checks
fail, and a demoralized M26 unit flees to
the southern slope of the hill. The full-strength
JS-2 unit and the just-arrived JS-3s return
fire but miss, and then the reduced JS-2 unit
counterassaults the Americans in the woods
along with an HMG unit and an INF that’s
already in the assault hex. The attack is
on the 18 column while the American defense
is just on the 3 column, and the Soviets roll
a 6 to wipe out the American INF (one American
step loss) while the Americans do no damage.
M4/76 tanks on the hilltop blast away at the
JS-2 step that just helped wipe out the lead
American assault platoon but they all miss,
and one previously-demoralized M4/76 unit
fails to recover and flees. M39 APCs motor
north off the hilltop with a major to join
the assault, while M3s stay on the hilltop
to guard the hill against a Soviet counterassault.
Soviet tanks in the central town then kill
3 steps of M24/76s on the hilltop and demoralize
the last one (six American step losses), and
then five Soviet INF and SMG platoons charge
southwest and up the hill from the central
town. The smokescreen prevents all American
units heading for the woods from firing at
them, and opportunity fire from the M3s on
the hilltop has no effect.
Offboard artillery from both sides has no
effect, and since the Americans know the Soviets
have plenty more artillery and mortar shots
on the way, the lieutenant orders his INF
and APCs out of the clearing north of the
hill (where they’ll get obliterated
by tank fire next turn if the smoke clears)
and north to the western side of the woods,
from where they’ll be able to assault
two Soviet heavy tank platoons that have no
infantry support and just maybe outflank the
Soviet line. But, Soviet onboard artillery
puts paid to that idea, hitting the American
lieutenant with an X result, killing an APC
(one American step loss) and demoralizing
the INF unit with him.
With no choice left to them, the Americans
commit the last of their tank reserves, sending
a company of M4 Shermans plus two M39 APC
units north from the woods to the southern
slope to fight the Soviet infantry. Mortar
and artillery fire from both sides is ineffective,
and the turn ends on a Fog of War roll. One
of the smoke markers dissipates but the other
stays in place.
The score is now Soviets 63, Americans 95.
Turn 18: 1015 Hours
The Soviets beat the Americans by one activation,
and the JS2s and JS3s on the extreme Soviet
right promptly smoke the two APCs the Americans
brought to assault them, kill an M26 step
while demoralizing another, and kill the reduced
M24 tank unit that rushed the woods along
with the APCs (six American step losses).
The demoralized M24/76 tank step on the hilltop
tries to rally but fails and flees, and the
and the neighboring M3 halftracks pull back
to the south slope to keep from getting smoked
by tank fire from the town. The T44s in the
woods and a reduced M26 on the hill miss each
other, and then Soviet infantry swarms over
the hilltop. Opportunity fire from the Shermans
and APCs is ineffective, and then Soviet infantry
kills one of the last two steps of American
INF in the eastern woods (one American step
loss) along with a lieutenant there. With
Soviet infantry about to cut their retreat
route, the American assault force by the western
woods has no choice but to retreat south.
The Soviets then wipe out the last INF step
in the eastern woods (one American step loss).
The Americans have no choice but to lay smoke
to cover a general retreat, but not before
Soviet offboard artillery kills another American
INF step (one American step loss), and Soviet
heavy tanks charge out of the towns to mop
up the American tanks.
The score is now Soviets 72, Americans 95.
Turn 19: 1030 Hours
The Soviets win initiative and kill a step
of the last full-strength M26 unit but do
not demoralize the other (two American step
losses). The M26 and JS-3 trade fire but miss,
the M4/76s in the town on Board 18 fail to
kill any JS3 steps, and the T44s east of the
eastern woods kill the last M26 step by the
southeastern swamps (2 American step losses).
The last undemoralized M26 step of all manages
to kill a T44 step in the western woods and
disrupt the other (two Soviet step losses),
but the JS-2s smoke it in return along with
a demoralized M26 step (four American step
losses), and the JS3s charge after the retreating,
demoralized American infantry. The Americans
pin down those JS-3s with an otherwise ineffective
assault while the demoralized INF recover,
and Soviet onboard artillery kills the offending
INF step (one American step loss). The turn
ends on a Fog of War roll after more Soviet
troops go up the hill.
The score is now Soviets 81, Americans 99.
Turn 20: 1045 Hours
The Americans win initiative for a change,
and two tank steps cover for retreating APCs
and infantry by firing at Soviet tanks cresting
the hill. The tanks miss and get smoked for
their trouble by the Soviet tanks (four American
step losses), and Soviet infantry assaults
and kills an American infantry step before
it can get away (one American step loss).
The M24/76s in the town hex on Board 18 try
to kill all the Soviet tanks they can to let
the APCs get away, but they miss the JS-2s.
The JS-3s on the road kill two entire platoons
of old M4 Shermans (8 American step losses),
and the third platoon runs for the woods.
JS-2 by the woods kill just one step of M4/76s
in the town and demoralize the other (two
American step losses), and more M39 APCs run
from the hill before they get assaulted. Soviet
offboard artillery kills an HMG step in the
open (one American step loss), and Soviet
units assault American units that haven’t
made it to the woods yet so they can’t
get away. American offboard artillery kills
a Soviet HMG step and disrupts the other step
(one Soviet step loss), and the turn ends
on a Fog of War roll after more Soviet infantry
advance. The persistent smoke marker on the
hilltop stays there yet again.
The score is now Soviets 97, Americans 102.
Turn 21: 1100 Hours
The Soviets win initiative and pile in to
assault the last American INF step northeast
of the hill in a combined-arms assault, killing
one step of it and demoralizing the other
(one American step loss). The Americans pull
a disrupted tank step into the woods before
it can get killed, and the Soviets kill the
last three tank steps in the town on Board
18 (six American step losses).
The Americans pull their M3 halftracks into
the woods and the JS-2s kill an M39 APC with
long-range fire, along with the reduced INF
unit it’s carrying (two American step
losses). The other M39 pulls into the woods,
and with the last American INF unit northeast
of the hill sure to die next turn in the assault
(one American step loss), the Soviets have
driven all the Americans back past the Red
Line. They consider the point made, and cease
firing.
With 9 more points scored for enemy steps
killed plus 12 points scored for the remaining
American trucks that failed to exit the north
edge, the final score is Soviets 118, Americans
102. The Soviets beat the Americans by 16
points, which is exactly what they need for
a Major Victory. Berlin falls to communism
(at least until communism falls), and America
learns a valuable lesson in preparedness:
Never, never go to war unless you’ve
got the boots on the ground and the heavy
weaponry required to finish the job.
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