| Strategy
in 'U.S. Navy Plan Gold'
Scenario #1 —
French Invasion: Day 2
By
Doug McNair
October 2006
The French invasion of America’s Caribbean
holdings begins in earnest with today’s
installment of my U.S.
Navy Plan Gold replay. As the first
day of the scenario came to a close, French
subs had torpedoed (but failed to sink) an
American scout cruiser as she left the Panama
Canal naval base at Colon. More French subs
tried to do the same to another scout cruiser
outside Guantanamo Bay, but were sent to the
bottom by escorting destroyers.
The French light cruisers out of Port Louis
had taken a Raid mission and disappeared northeast
of Puerto Rico, while the French invasion
forces out of Fort de France had split in
two, with three fleets headed northwest toward
Puerto Rico and St. Thomas and four more fleets
headed southwest toward the Venezuelan coast.
Both sides had repositioned their air units
to be ready to hit enemy fleets or fly CAP
over friendlies on Day 2, and an American
fast battle cruiser squadron was closing fast
on Puerto Rico in hopes of hitting the French
invasion fleet before it makes landfall.
Day 2
As the second day of the French invasion
begins, the score is France: 2 (for 2 hull
boxes on Erie), USA: 8 (two subs killed).
The game continues.
Turn 7
The weather remains clear, and the American
player decides to put two steps of MB-2 bombers
out of San Juan up on a Search mission for
the day. This leaves the vast majority of
San Juan squadrons available for a strike
on the French, and even with only two Search
steps up the odds are good that the Americans
will spot the French before nightfall. For
their part, the French have all ten of their
GL-22 fighter steps out of Port Louis fly
CAP over the St. Thomas invasion transports
and their escorts.
All fleets move, and the American search
planes spot the French invasion fleet just
off St. Kitts. The American player reports
it contains two capital ships, ten light ships,
and transports. The strike planes take to
the air, but since they’re six zones
away the bombers won’t be able to hit
their target until next turn.
Turn 8
Fleets keep closing on their targets, and
the airstrike locates the invasion fleet and
the French CAP as well. The two American fighter
units go in as escorts and engage the five
French fighter units, and three American fighter
steps are destroyed to just one French step
destroyed. The four undamaged French fighter
units then attack the three American torpedo
bomber units, destroying three of the six
American bomber steps. The remaining three
TBs go in to attack the fleet, which is revealed
to include all 50 slow transports from Martinique.
The bombers can’t expect to sink more
than two out of those 50, so rather than doing
insignificant damage to the transport fleet
they decide to attack the battleship Lyon
instead. Lyon and her accompanying
warships get four anti-aircraft shots at the
incoming bombers, and they destroy one bomber
step before the other two attack. The American
player rolls boxcars, and Lyon takes
two torpedo hits which do a total of 4 Hull
in damage. Not much, but it gives the inbound
battle cruiser squadron a head start against
the most powerful French battleship escorting
the invaders. The few American survivors (one
fighter step and two bomber steps) head home.
The French killed two air units (three half-strength
ones remain) for 4 VPs.
Turn 9
Tahoe lays a minefield on the boundary
between zones AM16 and AL17 northeast of Colon,
and the battle cruiser squadron out of Gitmo
skirts the northwest coast of Puerto Rico.
Then the search planes out of San Juan spot
the raiding fleet of three light ships ten
zones northeast of San Juan. It’s way
too far from Port Louis to have any French
CAP, so the two surviving American bomber
steps from the invasion fleet strike take
off to hit the French raiders next turn (they
leave their fighter escort behind because
they don’t have the range to get there).
Turn 10
| 
A bad day for the Marine Nationale:
a French battleship explodes.
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The Gitmo battle cruiser squadron reaches
San Juan, but the bombers out of San Juan
roll a 6 and fail to locate the raiders, even
though the San Juan search planes maintain
contact with them. They return home before
dark. But then, the American sub flotilla
stationed off St. Thomas makes contact with
the French invasion fleet, and the two subs
in the flotilla opt to attack the battleships.
Both make it through the French destroyer
screen undetected, but both torpedoes miss
their target.
Turn 11
It’s nighttime, and the weather turns
misty. Air units don’t fly at night,
so the only chance for combat this turn is
another American sub attack on the invasion
fleet, which is now clearly heading for St.
Thomas. The subs fail to contact the French,
so on the last night turn of Day 2 . . .
Turn 12
The mist clears, and the French invasion
fleet arrives at St. Thomas. The St. Thomas
Coast Guard Station spots the French, and
the Gitmo battle cruiser squadron charges
in, hoping that the battlecruisers can keep
the French battleships busy while the light
ships slip by in the dark and attack transports.
Tactical Combat
Setup: The French get initiative,
so the Americans set up first in the center
of the map. They place the battlecruisers
Macedonian and Insurgent together
in the same hex with the light cruisers Pensacola
and Salt Lake City. The three Clemson-class
destroyers that sank the French subs off Gitmo
take up position in the neighboring hex to
the south.
The French set up their ships in a column
steaming in from the east, with the battleships
Lyon and Gascoigne in the lead,
accompanied by the light cruisers Mulhouse
and Colmar. Four destroyers flank
them in the hex to the south, and in the hex
behind them to the east is the destroyer leader
Admiral Seines plus nine slow gunboats.
Then farther east are the 50 slow transports,
with the battleships Languedoc and
Flandre bringing up the rear behind
them (they have a bombardment mission and
must avoid firing or taking damage to avoid
aborting their mission).
Round 1
Segments 1 – 4: The French destroyers
head straight for the American battlecruisers,
hoping to make a torpedo run. The Americans
counter by having their battlecruisers and
light cruisers break northeast and the destroyers
southeast. This means that if the French destroyers
want to follow through with a torpedo run
on the BCs, they’ll have to let the
American DDs get by them and into the French
rear, where they’ll be a danger to the
transports.
Segments 5 – 8: The destroyers
decide to let the gunboats do their job and
protect the transports, and make their run
on the battlecruisers. The American ships
open a murderous fire and sink three of the
four oncoming French destroyers (USA: 18 VPs),
leaving only DD Orage to launch torpedoes
at the battle cruiser Macedonian. One
torpedo hits but does only 1 Hull in damage.
Segments 9 – 12: The Clemsons
hold course to the southeast while the larger
American ships turn due north, putting more
distance between them and the Clemsons.
This means the French battleships will have
to stay out of sighting range of the Clemsons
if they want to pursue the battlecruisers.
They do, so little Orage will have
to take on the three Clemsons herself.
She closes on the Clemsons while the
French battleships and their light cruiser
escorts break out of the darkness to fire
on the battlecruisers. Lyon (though
previously wounded by American bombers) scores
several hits on Macedonian, causing
3 Hull damage and taking out one Primary and
Tertiary each. Gascoigne only lightly
damages Insurgent, and the lightly-armed
French light cruisers do only minor damage
to Pensacola. Both battlecruisers fire
on Lyon and do three hits (not enough
to affect her much), and the relatively heavily-armed
American light cruisers take out all of Mulhouse’s
guns and do one Hull to her. DD Orage
takes out a Clemson’s gun, but
the Clemsons hit Orage three times
and kill both her guns, rendering her harmless
since she’s already shot her torpedoes.
| 
Salt Lake City takes enormous
damage.
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Segments 13 – 16: The Americans
have a tough choice to make. They’re
still badly outgunned by the French battleships,
and the light armor on the BCs does not stand
up well to French Primaries. They would like
to keep the BBs at arm’s length, but
doing that would mean continuing to steam
to the north, which would let the BBs just
disappear southward into the darkness and
blow the Clemsons out of the water
while the transports steam toward landfall.
That’s no good. Turning northeast while
the Clemsons steam southeast keeps
up the pressure on the French, but it will
let the French BBs move adjacent to the battlecruisers
and hit them with a point-blank fusillade.
That’s no good either, unless the Clemsons
can heave to and charge north for a torpedo
run on the Frenchies while they’re trying
to sink the battlecruisers. Each Clemson
carries four deck-mount torpedoes, so if they
get through the French escort fleet may evaporate
very quickly.
The Americans go for death and glory. The
battlecruisers steer southeast to hit the
battleships head-on, while the Clemsons
come about right into the teeth of the gunless
Orage. This keeps them out of range
of the nine French gunboats which steam westward,
leading the transports and the bombardment
fleet toward their target. The battleships
steer due north to put distance between themselves
and the Clemsons while keeping the
battlecruisers at point-blank range. The Americans
must hope the BCs can do enough Hull damage
to Lyon to strike her dead in the water
(making the Clemsons’ torpedo
run a sure thing) while the light cruisers
knock out as many of Gascoigne’s
secondaries as possible.
The Clemsons sink Orage (U.S.:
6 VPs) . . . and then the slaughter begins.
Lyon hits Macedonian numerous
times and takes her down to just two hull
boxes, with most of her guns gone and her
speed reduced to 1. Insurgent fares
even worse, taking a critical hit to her speed
and then being struck dead in the water when
more than half her hull boxes are taken out.
Both battlecruisers fire on Lyon, but
they only do one Hull. Salt Lake City
takes a gun hit from Colmar, but she
replies by taking out two of Colmar’s
hull boxes while Pensacola sinks Muhouse
(U.S.: 8 VPs).
This is good, because that only leaves Colmar’s
one deck-mount torpedo, which hits Insurgent
and does 2 more Hull, leaving her just barely
afloat. Then the two American CLs launch their
own torpedoes at Lyon . . . and one
hits, rolling an 11 for “3 Hull, lose
all movement!” Lyon is dead in
the water, and all of a sudden the Americans
have a chance.
Segments 17 – 20: Leaving the
unfortunate Insurgent behind to pound
Lyon with her dying salvoes, Macedonian,
Salt Lake City and Pensacola
streak southeast to within sighting range
of the transports. This leaves the transports
with no choice but to flee eastward into the
darkness, and the bombardment fleet does the
same. The Clemsons deke northwest to
stay in the dark ahead of the nine French
gunboats to the east. Those gunboats and the
destroyer leader with them are of no use against
the oncoming Americans cruiser and battle
cruiser, and they’ll never catch the
Clemsons before they reach Lyon,
so they head east with the transports. Gascoigne
and Colmar head southeast on a parallel
course with the Americans, leaving Lyon
behind to finish off Insurgent and
then try and take out the Clemsons
before they launch torpedoes.
Lyon sinks Insurgent with one
salvo (France: 4 0VPs), but Insurgent
does 3 Hull with her last shots, leaving Lyon
with only 4 Hull remaining. Gascoigne
would love to sink Macedonian, but
right now the American light cruisers are
far more dangerous. They’re faster than
Gascoigne and can outrun her to chase
down the thinly-protected transports next
turn (the transports must exit the battle
at the end of this round since they fled out
of sighting range before making it to the
shaded ring of hexes).
So, Gascoigne opens up on Salt
Lake City while Colmar fires at
Pensacola. Gascoigne destroys
all of Salt Lake City’s secondaries
and more than half her Hull boxes to slow
her to a speed of 1. Salt Lake City’s
fire fails to penetrate Gascoigne’s
armor, but Colmar misses Pensacola
and is promptly sunk by return fire (U.S.:
8 VPs). Macedonian, not under fire
for the first time since battle was joined,
hits Gascoigne twice for 2 Hull. Nobody
currently firing has any torpedoes, so the
round ends with the French transports exiting
to the zone east of St. Thomas along with
the gunboats, and the bombardment fleet doing
the same.
Round 2
| 
Destroyer destroyed. The wreck of the
Clemson-class destroyer S.P.
Lee.
|
Segments 1 – 4: The French get
initiative again, which is very bad for the
Americans because it means they can fire before
Pensacola can pull away. Lyon
sinks Macedonian (France: 40 VPs),
which fires back before dying but does no
damage. Then Gascoigne fires on Pensacola,
taking out all but two of her Hull boxes and
slowing her to Speed 1. Pensacola,
knowing she’s doomed, fires on Lyon
instead and takes out her last two Secondaries,
meaning the Clemsons only have to worry
about her Primaries on the way in.
Segments 5 – 8: The Clemsons
move north to within sighting range of the
stricken Lyon, and Lyon fires
on them while Gascoigne tries to finish
off either of the light cruisers. Lyon
misses the Clemsons clean, and Gascoigne
takes out most of Pensacola’s
guns but fails to sink her (she has one hull
box left). Pensacola returns fire and
takes out one of Gascoigne’s
Secondaries and then gets a critical hit that
actually penetrates heavy armor and destroys
one Hull box.
Segments 9 – 12: The Clemsons
charge up to Lyon and prepare to launch.
Gascoigne can move, but closing range
on the Clemsons would just tempt them
to fire at her instead of Lyon (and
if she’s struck DIW then both French
BBs will be fodder for the next American destroyers
that happen by). So, she stays put and fires
at the Clemsons instead of the cruisers.
The destroyers bob and weave, and fire from
the two BBs knocks out all their guns, but
they’re afloat with all their torpedoes
as they come into range. The Clemsons
get a +2 bonus on their roll against the dead-in-the-water
battleship, and since Lyon has only
4 Hull left, the Americans take a chance and
have just one DD fire her four torpedoes.
Three of them hit! Lyon goes to the
bottom (U.S.: 105 VPs), and two DDs with eight
torpedoes are all set to steam right up Gascoigne’s
aft.
Segments 13 – 16: The Clemsons
charge into the cruisers’ hex and the
cruisers move away, putting the Clemsons
between themselves and Gascoigne. Gascoigne
runs, and the cruisers are saved! The French
spit curses as they fire on the insufferable
DDs, sinking one of them (conveniently, the
one that fired its torpedoes to sink Lyon;
France: 8 VPs).
Segments 17 – 20: The Clemsons
keep chasing and Gascoigne keeps running
as the cruisers limp westward into the dark.
They sink another Clemson (France:
8 VPs), but that means there’s still
one left for . . .
Round 3
The French get initiative again, and Gascoigne
gets a free shot at the Clemson...and
misses! The DD closes in for the kill —
and is sunk by French gunnery before she can
launch (France: 8 VPs). French honor is saved
(not to mention Gascoigne).
Day 3 will dawn with Salt Lake City
and Pensacola heading west and trailing
noxious clouds of oily smoke, but giddy over
their repulsion of the French invasion (at
least for now). There are three more American
fleets from Key West and Guantanamo on their
way eastward, and Gascoigne and the
gunboats are the only escort ships left.
The French have to hope that at least 15
of their 50 transports can unload and take
St. Thomas before the Americans arrive. Also,
if the French raiders can start destroying
lots of merchant shipping, that’ll draw
at least some forces away from the invasion.
Finally, the French bombardment fleet has
to get back to Port Louis fast once it’s
done its job at St. Thomas so it can get an
Intercept mission before too much trouble
arrives.
The score stands at France: 110, USA: 153
(thanks to the Clemsons’ sacrifice
so the two light cruisers could escape). Tune
in next time for Day 3 and beyond!
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