| Heavy
Tank Tactics in 'Road to Berlin'
By Doug McNair
May 2006
One of the main attractions of our Panzer
Grenadier: Road to Berlin game is
that it lets both players use the most powerful
tanks created by the Soviets and the Germans
during World War II. The Soviet JS-2 and the
German Tiger II are both doomsday machines,
with armor that makes them invulnerable to
all but the most powerful enemy anti-tank
units, and firepower that lets them wreak
massive destruction at long range.
But they are also slow. This becomes a major
concern for heavy tanks attempting to attack
a defender who also has heavy tanks, long-range
anti-tank guns or AT-capable air support.
And if the defending units have a longer AT
fire range than the attacking heavy tanks,
then the attacking player must be extremely
careful to not be too aggressive and let his
heavy tanks get bogged-down in the open where
they can be hit again and again at long range.
Indeed, the heavy tank which can take the
first long-range shot is usually the one that
wins. So, an attacker with heavy tanks may
have to keep them hidden and let his other
units draw the enemy out, firing his heavy
tanks only when they have a good first shot
at the enemy heavy tanks.
Game Summary
The Clash of Giants scenario from Road
to Berlin provides an excellent illustration
of the strengths and weaknesses of heavy tanks.
In it, Hitler orders his last armored reserves
to attack into Hungary in March 1945. The
attack was utterly useless (Budapest had fallen
in February) and served to do nothing but
illustrate Hitler's increasing detachment
from reality, but it does give players an
excellent opportunity to use large numbers
of JS-2s and Tiger IIs against each other.
The scenario is played on four maps setup
vertically, with two setup north of the others
in a tall, thin rectangle. The Germans must
enter the west board edge and either try to
exit 24 units off the east edge and destroy
20 Soviet steps (Major Victory), or take control
of the northern or southern east-west road
and destroy 15 Soviet steps (Minor Victory).
The Soviet player sets up first, and gets
a Minor Victory for simply destroying 15 German
steps, and a Major Victory for destroying
20 German steps and keeping control of at
least one hex of both east west roads.
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The JS-2 requires careful tactical thought
for optimum use.
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Setup
The Soviet player decides the strongest
way to position his forces is in two defensive
lines on each road. He places six infantry,
heavy machine gun and submachine gun platoons
in roadblock positions on each of the four
boards. He has only a few leaders who give
morale bonuses, so he spreads them out among
the roadblocks to give maximum morale assistance
(Soviet morale is only 7 compared to the German
morale of 8). He places four heavy tanks and
his light AT guns on the flanks, and the remaining
heavy tank plus his heavy AT guns and mortars
in the center, protected by more infantry.
All his units start dug-in. He will rely on
long-range anti-tank fire to take out the
Tigers while his road units hold back the
infantry advance. He also hopes that his promised
air support (including tank-busting aircraft)
will show up soon.
The German player decides to attack down
the southern road, since there is more forest
cover there to protect his tanks from long-range
AT fire. He will have his Grenadier units
enter the board riding tanks (using the Tank
Rider rule from the Road to Berlin scenario
book), then have them dismount and assist
the tanks attacking the western Soviet line
on the southern road. The German APCs will
take the German mortars and HMGs to a position
north of the road where they can screen the
German flank from attacks by Soviet units
coming south.
Turn 1 (0630 Hours)
Soviet air support doesn't show up yet.
German starting initiative is 5, while Soviet
starting initiative is 2. The Germans win
the initiative roll 10 to 5, getting two activations
before the Soviets can act.
On the first activation, all German units
activate in a tightly-bunched group offboard,
and enter the west edge on the southern road.
The faster Panzer IVs and Vs take the lead,
with the Tiger IIs on the road behind them
and every tank transporting a grenadier unit.
The lead PzV unit rounds the northern bend
of the woods near the west board edge, and
the Soviet line opens up with opportunity
fire. They roll a 3 on the 16 column, scoring
an X result. This does one step loss to the
grenadier unit riding the tank. The grenadier
makes its morale check, but the German captain
with it does not and leaps off (he's disrupted).
The tank and grenadier keep moving east, and
the reduced-strength grenadier finally dismounts
and enters the woods near the Soviet line.
More tanks come around the bend, and a grenadier
and another captain get demoralized and dismount.
The tanks mass at the front of the German
road advance, while grenadiers dismount and
move north of the road to a position even
with the lead German tanks. The lead tanks
are now within range of the JS-2 in the Soviet
center to the north, but they halt their advance
early to keep the woods between them and the
two JS-2s on the southern Soviet flank.
On their second activation, the Germans
put all their offboard artillery into the
Soviet line. They roll a 4 on the 21 column,
and everyone but the Soviet captain commanding
the line makes their morale check. The captain,
however, is demoralized.
The Soviets start by firing their centrally-positioned
JS-2 and heavy 85mm AA gun at long range at
the point of the German tank advance. Both
units miss, and are now spotted (they are
in a woods hex). The Germans have activated
all their units and offboard artillery, so
the Soviets complete their activations. Soviet
offboard artillery does one step loss to a
grenadier unit at the front of the German
advance, but both grenadiers in the hex make
their morale check. The Soviet units on the
roadblock line fire, but the Captain with
them fails to recover from demoralization
and flees south to the town hex where the
JS-2s are. The JS-2s can’t move far
enough to get into a good firing position
on the Germans, so they stay put and will
hope to take out Tigers with opportunity fire
once they move out past the woods to the north.
All Soviet units on the northern road leave
their positions and move south to intercept
the German advance.
At the end of the turn, the Germans have
taken two step losses and the Soviets have
taken none.
0645
The Soviets roll a 6, and their air support
arrives! They can draw one aircraft counter
this turn and every turn thereafter. The first
counter drawn is an IL-2 with a firepower
of 20. The Germans win the initiative by 7
to 3, getting two activations first. The German
tanks at the point of the advance all activate.
The first shot from a Tiger II gets a step
loss on the JS-2 in the Soviet center (northeast
of the German advance), demoralizing it as
well. That’s two Soviet step losses
(tank steps count double). The PzV with the
Tiger II doesn’t fire, but moves offroad
to the southeast, and ends up in a position
outflanking the Soviet line from the north.
The rest of the tanks open fire on the north
flank of the Soviet line, but the Soviets
are dug in and don't break.
The Soviet 85mm AA gun with the now-demoralized
JS-2 opens fire on the PzV which just moved
to outflank the Soviet line. Its firepower
is 7 compared to the PzV's armor of 6 (+1
to the AT fire roll). It rolls an 11 + 1 =
12, and destroys the panzer unit completely!
That counts as four German step losses! But
then the JS-2 with the AA gun fails to recover
from demoralization and flees eastward.
German offboard artillery demoralizes the
25mm AA gun on the north end of the Soviet
line. Soviet offboard artillery then gets
another step loss on the grenadiers north
of the road. More grenadiers move eastward
offroad to outflank the Soviet line from the
north, and opportunity fire from the line
is ineffective. Soviet mortar fire from the
center hits the just-moved Grenadiers and
does another step loss to them, disrupting
their leader in the process. The Germans then
advance more tanks down the road toward the
Soviet line, sending their APCs northeast
with their HMGs and mortars to counter the
Soviet advance from the north. Soviet fire
from the line disrupts a reduced-strength
grenadier on the road near them, but the Soviet
25mm AA gun's crew fails to recover from demoralization
and abandons it (the unit is eliminated).
The Germans have now taken nine step losses
from devastating long-range antitank, mortar
and artillery fire. The Soviets have only
taken three step losses, so the Germans must
be careful or the Soviets will fulfill the
conditions for a Minor Victory soon, and the
Germans will be forced to go for a mass charge
off the east board edge in hopes of a Major
Victory.
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A Tiger II burns while the People exult.
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0700
Initiative is now Germans 4, Soviets 2.
The Germans win initiative and get one activation
first, and the Tiger IIs break from behind
the woods and move southeast to confront the
JS-2s on the south Soviet flank. The JS-2s
open up with opportunity fire and destroy
one Tiger II step, demoralizing the other
step of the unit. That counts as three more
step losses (Tiger steps count triple). The
panzers on the road also activate and fire
on the 85mm AA gun and its accompanying infantry
unit, scoring a step loss on the infantry
and disrupting it, but failing to do anything
to the AA gun. The AA gun returns fire but
does not damage the panzers.
Grenadiers and HMGs from the back of the
German advance head northeast to counter the
southward Soviet advance, while the APCs retreat
to cover to avoid destruction by long-range
JS-2 fire. Soviet offboard artillery disrupts
a grenadier north of the road taking up position
to block the Soviet advance, and demoralizes
another one. German offboard artillery disrupts
the last leader on the Soviet line. Soviet
infantry at the extreme south flank then move
northward to reinforce the line, leaving their
AT gun behind.
The Germans have now taken 12 step losses,
while the Soviets have taken four.
0715
German initiative is now 3, while Soviet
initiative is 2. The Germans win the initiative
roll 9 to 5, giving them 2 activations. This
is extremely lucky for them, as it lets the
Tiger IIs fire on the JS-2s on the south Soviet
flank first. The first Tiger II destroys an
entire JS-2 unit and does a step loss to the
other, demoralizing it (it has Armor Efficiency
so it can fire twice) and also killing the
captain who fled there from the line and had
just recovered morale! The second Tiger II
destroys the demoralized JS-2 step. That's
eight Soviet step losses! The panzers then
fire and disrupt the 85mm AA gun to the northeast.
The other Tiger IIs advance eastward, and
the demoralized Tiger II recovers morale!
On the second German activation, all German
offboard artillery hits the north end of the
Soviet line, and demoralizes the leader and
an HMG unit there. All of a sudden, the Soviet
line has lost its tank support and is much,
much weaker . . .
Soviets rush in from the north and south
to reinforce the line and block the Germans
from bypassing it from the north. German Grenadiers
move southeast to block the Soviet advance
from the north, but Soviet mortar fire demoralizes
the lead German unit. German mortar fire gets
an M2 on the now leaderless units of the Soviet
line, but the units there all make their morale
check. Long-range German tank and HMG fire
then demoralizes one unit and disrupts the
two Soviet leaders leading the southward advance,
leaving two Soviet units strung out and leaderless
ahead of them. The German lieutenant in the
rear with the APCs then takes them south and
around the woods to mount an attack on the
south flank of the Soviet line. The last remaining
JS-2s then move south, but stay just outside
of Tiger II range.
Both sides have now taken 12 step losses.
0730
German initiative is now 3, while Soviet
initiative is zero. The Germans win initiative
by one activation, but the Soviets draw an
IL-2-37 aircraft with massive tank-busting
capability. A German lieutenant and a grenadier
start by assaulting the weakened north end
of the Soviet line. They demoralize all the
Soviets there, including the leader. The JS-2s
moving south then open up on the nearest German
tank (a Panzer V) but they both miss it. The
Tigers fire at long range and disrupt a Soviet
Lieutenant, an HMG and two Infantry units
in the southward Soviet advance. Soviet offboard
artillery then fires and demoralizes a grenadier
opposing the Soviet advance. German offboard
artillery replies and demoralizes a Soviet
unit in the line.
The Soviet aircraft then attacks, disrupts
a Captain and destroys an entire PzV unit
north of the road. That's four more German
step losses! German mortar fire then demoralizes
a Soviet unit north of the road. German long-range
HMG fire does one step loss to a Soviet HMG
heading south, and Soviet mortar fire disrupts
a grenadier blocking the southward Soviet
advance.
The Soviet 76.2mm artillery in the woods
on the board east of the German advance has
kept quiet until now, waiting for German tanks
to get within range before firing and revealing
its location. The point of the German tank
advance is now in range, so they open up and
one of them rolls a 12, destroying an entire
PzIVH unit (four more German step losses).
Soviets rush from the south to reinforce the
line, and the German APCs rush out from around
the woods to counter them. The 45mm AT gun
left behind on the Soviet south flank misses
them as they charge out. Then all the demoralized
units on the north flank of the Soviet line
fail to recover and leave the assault hex,
taking more step losses from German "free
shots" on the way out. But then long-range
85mm AA fire from the Soviet center demoralizes
a German HMG and lieutenant north of the road.
The Germans have now taken 20 step losses,
and the Soviets have taken 13.
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The IL-2-37 tank-buster. Really Powerful
Airplane of the Proletariat.
|
0745
German initiative is now 1, while Soviet
initiative is 0. The Germans win the initiative
roll by 1. The Soviets draw the same tank-buster
aircraft again.
The Germans assault the next Soviet line
hex to the south (the road hex), demoralizing
all Soviet units there. Then the JS-2s to
the north fire and do one step loss to a PzV
at the point of the German eastward advance,
demoralizing the other step. That's two more
German step losses. Two Tiger IIs move north
to engage the JS-2s, and German offboard artillery
hits the two 76.2mm guns that killed the PzIVH
last turn, rolling a 12 on the 42 column and
killing them both! The Soviets try to counterassault
on the line with their newly-arrived reinforcements,
but get a bloody nose, taking a step loss
in the process.
At this point, the Germans have a good shot
at clearing the forward Soviet line and moving
east down the road, but since they've taken
over 20 step losses they can only win a Major
Victory by killing the remaining JS-2s (for
20+ step losses) and then exiting 24 steps
off the east edge. The Tiger IIs will have
no trouble killing the JS-2s now that they're
in range, thus eliminating the last major
mobile threat to them except the Soviet aircraft.
But their already slow advance will be further
slowed by more Soviet lines thrown up ahead
of them, and even if the Germans do exit 24
steps, they won't have enough units left to
guard the road behind them, so the Soviets
will be able to take control of both roads
and force a draw. The German player isn't
interested in fighting a slow slog just to
get a draw, so he cedes the game to the Soviet
player.
The People are victorious.
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