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Strategy in 'Tiger of Malaya'
Scenario #3 (Campaign Game), Part 3
By Doug McNair
May 2007

The campaign for Singapore enters its second week in today’s episode of my Tiger of Malaya replay. As Turn 3 drew to a close, the Japanese had forced a general retreat from the first Allied line of defense along the Muar River. Front-line Allied units fell back to the Gerchang River while reserves came up to reinforce them, but the newly-forming Allied lines are perilously ragged and thin. The Allies will need to speed up their operations to get units into key defensive positions before the Japanese can ford the Gerchang and cause another Allied retreat.

Turn 4: 20 – 21 January, 1942

INITIAL SEGMENT: The Japanese player rolls a 3 – 2 = 1, meaning there will yet again be six impulses this turn. The three Allied units which the Japanese bypassed and now have trapped against the coast north of Batu Pahat are out of supply, but none of them are artillery so all artillery flip to their available sides. Once again the Japanese player puts in the cup the optimal five-chit mix of FULL, FULL, CHOICE, MOVE and ATTACK, and the Allied player puts in the cup JUNGLE-CAPABLE FULL, FULL, CHOICE and MOVE. The Japanese player then rolls a die, and the result of 2 – 2 = 0 means he will get no air support this turn (an unexpected blessing for the Allies, who will have it that much easier when trying to hold the Gerchang River line and speed reserves to the front).

The first chit drawn is . . .

ALLIED CHOICE: The Allies choose a MOVE impulse, and start by trying to blow the bridge over the Gerchang at Yong Peng. The British infantry unit there needs to roll a 4, but rolls a 2 and fails. So, the Allies go with Plan B and have their engineer unit at Ayer Hitam try to blow the bridge over the Simpang Kanam river farther south. It rolls a 6 and succeeds.

Allied reserves enter the front-line hexes at and near Batu Pahat at the mouth of the Gerchang River, and two Allied steamers take a Gurkha unit upriver and disembark it in the swamps directly in front of the two Japanese infantry battalions that were about to cross the river north of Yong Peng. More units pull back across the Gerchang and reinforce the disembarked Gurkhas, and infantry moves up from Yong Peng to reinforce the roadblock on the swamp road southeast of Batu Pelandok. The Indian infantry battalions that were holding the river line at the blown bridges make an orderly withdrawal down the railroad tracks to Labis, and the Allies send an HQ east to start supplying Australian infantry heading in from the swamps on the east coast. The three units trapped on the coast north of Batu Pahat start trying to extricate themselves, and the impulse ends.

The next impulse is . . .

JAPANESE FULL: For the first time, the Japanese get no reinforcements this turn. They rush toward the Allied positions, hoping to force a breach in the newly-forming Gerchang river line before more Allied units can arrive there. Unfortunately, they can’t find anywhere within range to make an effective attack, since the river plus defensible terrain like swamps brings most potential attacks down to unacceptably low odds. So, they send their front-line infantry east down the river toward crossing points that aren’t as well guarded. They then move to wipe out two of the three trapped units on the coast north of the river, and to harass the Indian battalions fleeing south from the blown bridges. Finally, the Japanese units on the east coast abandon any thoughts of trying to fight their way south through the swamps to the road east of Singapore, and strike out westward into the jungle and toward the exposed east flank of the Gerchang river line.

The 5-1 attack on the trapped Indian HQ and the British infantry company just rolls a 1, scoring one hit and letting the Allied units retreat up the coast since the Japanese didn’t bother to leave any ZOC in their rear. Farther east, an infantry battalion from 5th Regiment attacks a British infantry battalion that arrived by truck from the north and is guarding the bridge northeast of Yong Peng. The Allies throw in defensive artillery support, and the 3-2 attack rolls a 4 for no damage to either side. Finally, the Japanese infantry that crossed at the blown bridges hits the fleeing Indian infantry at 4-1 odds, and rolls a 4 for two hits to none. One full-strength Indian infantry battalion flips and retreats south one hex, and the Japanese advance behind them. The impulse ends with Japanese engineers trying to repair the two blown bridges on the Muar to let their tanks through. One attempt succeeds, so the infantry pursuing the southbound Indians will soon have tank support, and the Allies will have to start thinking about blowing the remaining bridges over the Gerchang very soon.

The next impulse is . . .

ALLIED MOVE: The Allies try and fail to blow the railroad bridge over the Gerchang northeast of Paloh, and the road bridge northeast of Yong Peng. More units move to reinforce the Gerchang river line, filling in the gap between the unblown road and railroad bridges, and the Indians fleeing from the blown bridges on the Muar make it to the railroad bridge on the Gerchang by the eastern jungles. It’s going to be tough to keep the Japanese from crossing the river at some point this turn, but the current Allied deployments will at least keep the number of Japanese who cross to a minimum.

The next impulse is . . .

JAPANESE FULL: The Japanese player rolls very well and is able to recover all of his unavailable artillery. Unfortunately, even this isn’t enough to give the forces attacking down the coast road more than 2-1 odds if they attacked across the river at Batu Pahat (the lack of Japanese air support this turn is really hurting them now). A 2-1 attack will be of no use — the Allies will just expend some cannon fodder and hold their ground — and an attack southeast down the swamp road toward Yong Peng would be all but suicidal with units currently available. So, the Japanese infantry moves one hex to the riverbank southeast of Batu Pahat in hopes of crossing behind the town next impulse, before the Allies can bring in more reinforcements. Farther east along the Gerchang, the 5th Infantry Regiment moves to attack the units holding the bridge northeast of Yong Peng, with two battalions and an engineer company attacking across the bridge and a third battalion crossing the river behind the bridge to hit it from behind. Five hex rows east of that, tanks and artillery start streaming south across the Muar on the repaired bridge, while a high stack of Japanese infantry moves down the railroad track to attack the Indians who made it to the north bank of the Gerchang.

Before the attacks begin, the two artillery units within range of Batu Pahat bombard the Allied units there at a strength of 12. Unfortunately, they roll a 7 and do no damage. Then the flanking maneuver on the bridge northeast of Yong Peng goes in at 2-1 odds, and the roll of 6 does two hits while the Japanese take one. There’s no point in retreating since the Allied units are surrounded by enemy ZOC, so an Australian HQ and a reduced Indian infantry battalion die, leaving a full-strength British infantry battalion holding the bridge. The Japanese lose an engineer company to preserve their firepower. Then five Japanese infantry battalions of varying strength plus a weakened bicycle battalion attack the Indians on the north bank of the Gerchang at 3-1 odds, but their roll of 4 scores just one hit while taking one themselves. The Indians retreat south of the river unscathed, and the Japanese lose the bicycle company and advance to the north bank of the river.

The next impulse is . . .

JAPANESE ATTACK: The Japanese get a lucky break and can press the attack on the bridge northeast of Yong Peng before the Allies can counterattack or bring in reserves. The bridge attack is now at 4-1 odds, and the roll of 6 scores two hits to none. The lone remaining British battalion at the bridge has only two steps and dies, and 5th Infantry Regiment crosses the bridge, wiping out the Allied truck unit that brought the Brits there from the Muar. The Japanese decline to attack the Indians to the east because attacking across the river would yield an odds of just 3-2, and that would kill more Japanese than Indians. Still, the center of the Allied Gerchang River line is now breached, so it’s been a good day’s work.

The last impulse of the turn is . . .

ALLIED FULL: Once again, the Brits fail to blow the railroad bridge. Only one Allied artillery unit recovers (a weak one), so counterattacking the Japanese who took the road bridge northeast of Yong Peng isn’t an option. The Allies pull their artillery back into support positions for next turn, and redeploy units along the river line as best they’re able, making sure to position their HQs at least three hexes away from the enemy so that they can bring in replacements next turn as close to the front as possible. The turn then ends.

Turn 5: 22 – 23 January, 1942

INITIAL SEGMENT: Once again the Japanese player rolls a 4 – 2 = 2 for weather, so there will be six segments again this turn. He then rolls a 1 – 2 = –1 for airpower, meaning there will once again be no Japanese air support this turn. That’ll make it tough to advance against the 23 Indian replacements arriving this turn. The Japanese artillery unit slogging through the jungles from the east coast is Out of Supply, as are the Allied units trapped north of the Gerchang. Both players select their usual chit mix for a six-impulse turn.

The first impulse of the turn is . . .

JAPANESE CHOICE: It’s a tough call whether the Japanese should take a MOVE or an ATTACK impulse. A MOVE would let them exploit the breach they made in the center of the Allied line and get more troops across the road bridge northeast of Yong Peng, but an ATTACK would let them hit the Allied line again at decent odds before the Indian replacements can move up to reinforce the line. The Japanese end up going for the ATTACK option, because that holds a chance for more breaches in the line (which will stretch the Indian replacements thinner) plus advances after combat.

First, five infantry battalions, two tank companies and a recon battalion attack across the river toward Batu Pahat on the coast, with two artillery battalions firing support. The Allies had to spread their units out to prevent the Japanese from crossing and hitting Batu Pahat from the south, so with their depleted forces in the town the Japanese attack goes off at 5-1 odds. But the Japanese roll a 2 and just score one hit, which the Allies absorb by losing a one-point Indian recon unit. The line holds at the coast!

The other attack happens at the opposite end of the line, with five Japanese infantry battalions of varying strength attacking across the river to hit two reduced Indian infantry battalions at 4-1 odds. This attack goes much better, rolling a 5 to inflict three hits to one. The Indians could lose one battalion and retreat two hexes with the other, and the Japanese couldn’t advance two hexes because British ZOC from the railroad bridge would stop them after they crossed the river. But that would leave one reduced Indian battalion all alone in the open, and if the Japanese draw a FULL chit next they can advance, obliterate it, and advance up to four hexes beyond it. So the Indians lose both battalions because they’ll be able to rebuild both this turn with replacement points.

The next impulse is . . .

JAPANESE ATTACK: Somewhat regretting their choice of an ATTACK last impulse, the Japanese continue attacking Batu Phanat (this time without artillery support) and hit the British and Indian battalions guarding the railroad bridge north of Paloh. The attack on Batu Phanat is at 4-1 odds this time, and the dieroll of 3 once again scores one hit to none. A Gurkha infantry unit takes a step loss, keeping the vital AT unit intact so the Japanese tanks don’t add odds bonuses on future attacks.

The Japanese infantry that crossed at the east end of the line then attack the British and Indians holding the railroad bridge at 5-1 odds. Once again they roll a 3, and score two hits to none. The Indian battalion dies, and if the Brits stay put and take the step loss they’ll have just two stacking points left in the hex, which isn’t enough to blow the railroad bridge or exert ZOC to slow the Japanese advance. It’s very unlikely they’ll get the chance to bring in more units and then go for another bridge destruction roll before the Japanese overwhelm them, so the Brits retreat south to protect their HQ and keep the extra step. The Japanese advance to occupy the south end of the railroad bridge.

The next impulse is . . .

ALLIED FULL: A British infantry battalion near Batu Pahat breaks down into its component companies so it can spread out among the river defenders there. Then the long-awaited 23 Indian replacements arrive, along with three Indian infantry battalions and an HQ at the Singapore Docks (hex 0650). One onboard infantry battalion flips to its full-strength side, and then seven eliminated infantry battalions reappear on their reduced-strength sides in hexes with Allied HQs. Two of them reappear as lower-strength replacement units due to the fact that most of the replacement troops are green.

Allied units then move to shore up the lines, with the units in the center and the right falling back to the road that leads eastward from Yong Peng to the railroad junction town of Paloh. The Allies use rail movement to bring one Indian Princely States and one Singapore Straits Volunteer infantry battalion each up from Singapore to Paloh (the arrival of the Indian reinforcements on Singapore allows more units to leave the island and still maintain the garrison). Aussies move in from the east, and one of the British infantry battalions blocking the swamp road southeast of Batu Pelandok pulls back across the River Gerchang to Yong Peng in case the Japanese 5th Infantry Regiment decides to attack in that direction.

The next impulse is . . .

ALLIED JUNGLE-CAPABLE FULL: More Aussies move in from the east to extend the line east of Paloh.

The next impulse is . . .

JAPANESE FULL: Finally the Japanese get to move, plus bring in a new batch of reinforcements on the north board edge. Conveniently, most of them enter due north of the repaired bridge over the Gerchang, and most of them are artillery and mortar units, so the drive down the center of the board will get lots of artillery support soon.

Both of the artillery units that supported the attack on Batu Panat earlier in the turn also recover, but the huge influx of Indian and Malayan replacements and reserves means any step losses the Japanese inflict in a cross-river assault will be replaced immediately. Moving south to cross the Gerchang downstream of Batu Panat is dubious since the Allies can just extend their lines, but crossing to the southeast near Yong Peng may work if the 5th Infantry Regiment can move southwest, hit Yong Peng and kick the Brits and Malayans out of there so they can’t blow the bridge and keep the Japanese tanks and artillery out.

That’s a good enough possibility that the Japanese change plans and commit to kicking the remaining British infantry and AT units out of the swamps near Batu Pelandok. Doing that will let them take their forces across the bridge to Yong Peng and join the thrust down the center of the board. So, the Japanese break off trying to cross at Batu Panat and send three infantry battalions east to hit the British guarding the swamp road, while tanks, infantry and engineers circumvent the swamp hex and make straight for the bridge to Yong Peng (the engineers will immediately start repairing it if the British blow it up).

The Japanese leave forces behind to guard the bridges from Batu Panat against British counterattacks, and then send the 5th Infantry Regiment southwest to attack the British and Malayans at Yong Peng and put ZOC into the rear of the swamp road guards to cut their retreat toward the bridge. Then two battalions of the 21st Infantry cross the road bridge northwest of Yong Peng, with tanks and artillery from the north coming up behind. Then the large stack of Japanese infantry that took the railroad bridge leaves a battalion behind to guard it, and marches south along the railroad to attack the Allied forces holding Paloh.

The attack on the swamp road guards northwest of Yong Peng gets artillery support and goes in at 6-1 odds, but the defensible swamp terrain makes a 6-1 attack no better than a 3-1 attack on units in clear terrain. The attack rolls a 4, and both sides take one hit. The British hold the road.

Then, two hexes to the east, 5th Infantry Regiment attacks Yong Peng at 4-1 odds in the clear, but the attack only rolls 2 and scores one hit to none. The Malayans take the hit and hold the town.

Finally, four infantry battalions hit Paloh at 3-1 odds, but roll just a 1, inflicting one hit but taking two. A Straits Settlement Volunteer unit dies bravely, and two full-strength Japanese infantry battalions take step losses. The Allied lines all hold!

The last impulse of the turn is . . .

ALLIED MOVE: The Brits at Yong Peng make one more attempt to blow the bridge . . . and fail. The Allies spend all but one of their remaining Indian replacement points to flip the units they brought in earlier to their full-strength sides, and they pass all their quality rolls and don’t get degraded to weak replacement units. Then they bring in reinforcements at Yong Peng and Paloh, including an engineer unit who might just be able to finally blow the Yong Peng bridge if it activates first next turn. Then they stage units upriver toward Yong Peng and east on the road to Kluang, forming a secondary line of defense south of Paloh. More units head in from the east coast, racing the Japanese units moving through the jungles toward the Allied east flank. More reserve units move north from Singapore, and the turn ends.

So, at the end of turn 5, the appearance of Allied reserves and replacements on the front lines plus the complete lack of Japanese air support has stopped the Japanese advance down the coast road completely. The road and railroad bridges on the eastern section of the Gerchang River have fallen, but Allied lines at Yong Peng and Paloh are holding and reserves are pouring in. More are on the way from Singapore, so the Japanese will need to get their tanks and artillery into the act soon or their infantry will start taking unacceptable losses.

Will the Japanese air force return and get the advance rolling again? Tune in next time and find out!

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