| Across
the Plains of Poland
Mike Bennighof, PhD
November 2007
Why write about Poland? For centuries, Poland
kept alive the ideals of constitutional government. The Polish
people were flawed, like all peoples, but they held to their
golden liberties while they fought and died for them in exile
armies across Europe. The Polish ideal of militant patriotism
is one that does not include unprovoked invasion, one that
places the sacred rules of the constitution above the temporary
needs of individual or political party.
Many years ago, when I designed the game that became the
Panzer
Grenadier series, I wrote down a list of games and
supplements I hoped that it would spawn. One of the very first
of these was "Plains of Poland," or so I grandly
titled it.
There are plains in Poland, just not very many of them. And
a separate game on the September Campaign probably wouldn't
sell that well, but I knew that even at the age of 19. Since
I figured it would still sell many tens of thousands of copies,
or so the sales numbers in the old Avalon Hill General implied,
since I'd be making well into seven figures as a wargame mogul
I could afford the minor hit to my income to produce something
I really wanted to.
A couple of careers and some harsh encounters with reality
have come and gone since. I do get to make a living making
games, though it is very different than I thought it would
be. Thanks to a series of suggestions from Ryan Dancey at
Wizards of the Coast, we do have a solid model of how to make
supplements like White
Eagles. The book features a mix of background articles
and new scenarios, so it has something for players and also
for those who, in the tortured Danceyese, "wish to consume
it as literature."
The game boards come from existing boxed games, mostly from
Road
to Berlin - I designed those with the White Eagles
scenarios specifically in mind. It also draws some game boards
from Eastern
Front and most of the German pieces, and occasionally
uses game boards from Battle
of the Bulge. The Poles also fight Waffen SS troops
from Sinister
Forces and German mountain troops from Edelweiss.
Finally, one of the 40 scenarios requires pieces from Afrika
Korps to give the German player two distinct formations.

So what about these scenarios? The book organizes them by
theme, which I realized doesn't make much sense for a preview
like this so here's the first third of them in chronological
order:
Cavalry
1 September 1939
On the right flank of the German Third Army striking southward
out of East Prussia, the German 1st Cavalry Brigade attacked
the Polish Mazowiecka Cavalry Brigade along the Ulatkowka
River. The September Campaign is best remembered today as
the birthplace of blitzkrieg, but a large-scale clash of cavalry
was among its very first battles.
Conclusion
A few mounted clashes actually occurred on this front, and
the Polish horsemen held their sector against the German cavalry's
attack. Thrown back across the river, the Germans re-grouped
to try again, but the next day the Poles had withdrawn thanks
to increasing gains made by the German 12th Infantry Division
just to the west.
Note: This scenario uses a board from Road to Berlin
and a board and pieces from Eastern Front.
Design Note: It's just what the description says,
a battle of cavalry against cavalry. The Polish horsemen are
much better than the Germans, but they are outnumbered. They'll
need to stall the German advance without the help of much
artillery support.
Smialy the Dragon
1 September 1939
Well before war started, the Wolynska Cavalry Brigade had
selected a wooded stretch of hills near Mokra that dominated
the approaches from the border. With their horses sent well
to the rear, and well supplied with anti-tank and anti-aircraft
batteries, the dismounted cavalrymen dug in and the armored
train "Smialy" ("The Bold") rolled up
behind them.
Conclusion
The Germans raced across the border, only to crash into a
stone wall of resistance. The cavalry inflicted enormous casualties
on 4th Panzer, destroying at least 50 armored vehicles and
mowing down hundreds of infantrymen as the Germans came forward
in poorly-coordinated human waves. Despite the losses and
evident poor training and higher leadership, division commander
Hans-Georg Reinhardt would rise to high command. But while
4th Panzer bled in an unintentional pinning attack, 1st Panzer
Division to the south raced past the Polish cavalry brigade
unopposed and the Poles had to affect a rapid retreat.
Note: This scenario uses pieces from Afrika Korps, boards
and pieces from Eastern Front and boards from Road to Berlin
and Battle of the Bulge.
Design Note: Hordes of German attackers crash
against a stout Polish defense of dismounted cavalry dug into
wooded hills and backed by an armored train. The Poles have
better morale and a great position, but the Germans have numbers,
armor and Stukas.
Blood Libel
1 September 1939
On the northern end of the line in the so-called "Polish
Corridor" of West Prussia, the Pomorska Cavalry Brigade
faced heavy attacks by German mobile units. Taking half his
regiment on a wide flanking attack, Col. Kazimierz Mastelarz
surprised a German battalion sitting down to dinner.
Conclusion
Acting as though they were not in the middle of a shooting
war, the German infantrymen carried on with their summer camp
routine. Mastelarz's men rode down many of the Germans, but
armored cars from the divisional recon battalion arrived just
in time to prevent their annihilation. The colonel and 20
of his troopers were killed in action, and the German proudly
showed their corpses to Italian war correspondents, claiming
that the foolish Poles had launched a saber charge against
tanks. A myth would spread from this incident, one that still
surfaces on occasion.
Note: This scenario uses a board from Road to Berlin
and pieces from Eastern Front.
Design Note: Some games or supplements simply
require certain scenarios, and this is one of them. The Nazi
lie was refuted many decades ago but still actually pops up
every now and then as one of those things that "everyone
knows."

Train in Vain
1 September 1939
On the northern flank of the German XIX Panzer Corps striking
into the Polish Corridor, Armored Train #3 lumbered across
the border intent on seizing the town of Chojnice. Stunned
by its brazen appearance, the Polish garrison quickly fanned
into the nearby forests, intent on ambushing this smoke-belching
monster.
Conclusion
The Poles stopped the train with a shot from an anti-tank
gun and then riddled it with small arms fire, leaving it a
smoking ruin. Chojnice fell and the wreck was rescued when
troops from 90th Motorized Infantry Regiment sped to the scene
of the disaster. Armored Train Number Three was salvaged and
rebuilt in time to be shot to pieces by Dutch troops in 1940.
Note: This scenario uses a board and pieces from Eastern
Front, and a board from Road to Berlin.
Design Note: Armored trains. I like "gonzo"
pieces in games, and in White Eagles there's plenty of action
for armored trains plus new abilities and restrictions for
them. In this scenario, the German train is exposed and vulnerable,
in a position where it does not belong.
Tuchola Forest
1 September 1939
Polish Army intelligence was not fooled by curveballs or cherry-picked
to provide pre-determined answers. The Poles knew they would
be facing concentrated armored formations, and had a pretty
good idea of what these units could achieve. What they did
not expect was for the Germans to send tanks through heavily
forested areas not suited to their deployment. That, of course,
is exactly what the Germans did.
Conclusion
The Poles fought with determination, but the Germans had tanks
and numbers on their side as no one had expected them to send
their armor into such hilly, forested country with few roads.
The Poles could be excused for this assumption - but with
the lessons of the September Campaign to guide them, British
and French generals inexcusably made the same assumption seven
months later.
Note: This scenario uses a board and pieces from Eastern
Front, a board from Road to Berlin, and boards from Battle
of the Bulge.
Design Note: This one is tough on the Germans,
as the Poles have lots of woods in which to hide and the Germans
have to force their tanks through. They'll need to coordinate
their infantry, armor and artillery carefully. The Poles have
no easy task either, as they do not have quite enough troops
to cover the ground they must hold.
Fifth Column
1 September 1939
German military intelligence identified a weak link in the
Polish Army's deployment, a hastily-raised division of reservists
in the line alongside a reputedly tough unit of the regular
army. The German14th Army accordingly assigned only a small
task force from 5th Panzer Division to assist in overcoming
the reservists. But local ethnic Germans, organized by German
military intelligence for the occasion, were determined to
help out as well.
Conclusion
Picked out as a weak link, the 55th Reserve Division fought
very well on the first day of the war, holding back the Germans
much longer than anyone expected. But they could not be held
forever, and by nightfall the division was retreating in good
order away from the border - other, regular army units had
given way much more easily.
Note: This scenario uses pieces and a board from Eastern
Front and boards from Road to Berlin.
Design Note: Almost 70 years of myth-building
make it difficult to determine just how much aid the invaders
received from the local German population. The Nazis clearly
exaggerated the effect in order to legitimate their invasion
as a liberation welcomed with flowers, while post-war Polish
governments and propagandists have had to justify massive
ethnic cleansing. The Poles in this scenario are not of the
usual high quality, and they face panzers to their front with
commandos to their rear.
Contradiction in Terms
1 September 1939
During the pre-dawn hours, the special "Ebbinghaus Battalion"
infiltrated across the Polish border and prepared to attack
the Polish factory complex at Slask. Theodor von Hippel, a
veteran of the World War One East African Schutztruppe, had
recruited ethnic Germans from Poland, Polish renegades resident
in Germany, and a host of petty criminals for his special
force; what insanity gripped the Army Intelligence officers
who allowed him to risk operational security with this pack
of misfits is unclear today. But they arrived at their target
to find the Poles ready and waiting.
Conclusion
This scenario marks one of the stranger interludes of the
September Campaign. When the war was new, amateurs of all
nationalities tried to make their mark on it. This German
assault failed miserably and about half the attackers were
killed. Why Hippel was allowed to try to blow up factories
that would have fallen into German hands undamaged within
hours is another mystifying question. But Adm. Wilhelm Canaris
of military intelligence was impressed that the armed bumpkins
made it to the factories at all, thanks to huge numbers of
fluent Polish-speakers in the ranks who simply told anyone
who asked that the column was Polish. Canaris recruited the
survivors as the basis for the famous Brandenburg commando
units.
Note: This scenario uses pieces and boards from Eastern
Front and a board from Road to Berlin.
Design Note: The Germans and Poles both have
fairly low morale, with the Germans trying to break into a
large town and blow up pieces of it. It was a very strange
incident, exactly the sort of thing with which I like to flavor
our games, and it actually plays out pretty well in game terms.

Carpathian Panzers
1 September 1939
Attacking along the railroad leading through one of the few
passes in the Carpathians toward the key city of Krakow, the
2nd "Vienna' Panzer Division found its way barred by
the tough Polish 1st Mountain Brigade. The tankers called
up their own mountain troops to assist, and the two Austrian
units pushed forward against the Polish mountaineers and the
armored train "Pierwszy Marszalek" ("First
Marshal").
Conclusion
The Poles stopped the initial attack, but the arrival of German
mountain troops tipped the balance and the brigade fell back
in some disorder. Fighting would continue for the hilly valley
for the next several days, as the best units of both armies
were committed to a bitter struggle before the smaller Polish
brigades gave way before the well-supported German divisions.
Note: This scenario uses a pieces from Eastern Front
and Edelweiss, and boards from Road to Berlin.
Design Note: Tanks and mountain troops fighting
against an armored train and mountain troops! This is probably
my favorite of the forty scenarios; the Poles have rough ground
and they're dug in, but the Germans have the force to kick
them out if they apply it properly.
Scenario
Fortress Poland
1 September 1939
Poland's military and political ties with France did not always
translate to Polish adoption of French practices; many Polish
generals resented French claims that their advisors "won"
the climactic Battle of Warsaw in 1920. Polish doctrine drew
on many sources, chiefly their own experiences of the war
with the Soviets and in the German, Austrian and Russian armies
during World War One. As a result, the Poles did not place
the same faith in fixed fortifications as did the French,
only beginning widespread construction in the spring of 1939.
One of the new fortified zones was along the southern border,
made vulnerable by the German takeover of Czechoslovakia.
Conclusion
Fighting raged around the bunker positions for 24 hours, until
the Germans had stormed them all and killed or driven off
the defenders. Ordered to abandon the line and withdraw, the
Poles instead stood their ground and fought with a berserk
fury; most died at their posts. Parts of a National Guard
battalion helped screen the retreat of the survivors.
Note: This scenario uses pieces from Eastern Front, and
boards from Road to Berlin.
Design Note: German infantry try to dig out a
line of Polish bunkers and entrenchments, with the help of
massive artillery and air power. But the Poles aren't going
to give up easily - even the second-line Poles are tough.
Bicycle Races
1 September 1939
The Polish Army deployed forward during the September Campaign,
hoping to slow the German advance long enough for their French
allies to launch their own offensive into Germany. That meant
that in some places, Polish troops were stretched very thin.
One of these was along the Brda River in the so-called Polish
Corridor, where the Pomorska Cavalry Brigade had only its
attached cyclist squadron available to hold the line.
Conclusion
The German probe across the river found the crossing lightly
defended, but the Poles put up stiff resistance until tanks
got across to their side. The Germans secured the bridge while
the cyclists pulled back, and soon the entire panzer division
was pushing forward into Poland.
Note: This scenario uses a board and pieces from Eastern
Front.
Design Note: This is a very small scenario, with
little more than two companies on a side contesting a river
crossing, but it's important for all of these supplements
to have scenarios for both a full day's gaming or an hour
or two. Fans like the little ones but they're much tougher
to design and develop.
Scenario
The Black Brigade
2 September 1939
Poland had just started to mechanize its armed forces when
war broke across its plains, a logical progression from its
centuries-long dependence on cavalry. When the panzer divisions
crossed into Poland, the 10th Mechanized Cavalry Brigade,
one of two large mechanized formations, promptly rolled to
the frontier to aid local militia already engaging the invaders.
Conclusion
The National Guard troops put up fanatical resistance until
the mechanized cavalry arrived in the nick of time, and managed
to restore the Polish lines. By noon the German attack had
been blunted, with the help of an armored train - bearing
the only effective Polish artillery in the sector. German
losses included more than 30 tanks, but they were not dismayed
by this first setback and would be back the next day.
Note: This scenario uses boards from Road to Berlin and
pieces from Eastern Front.
Design Note: The Vienna Division is an outstanding
unit, one of the best in the German army with excellent morale
and leadership. Here they have to face a mechanized unit with
better morale and leadership than theirs, and tanks with better
armament. Plus a train. This is another really fine scenario,
and players will find the action very different when both
sides have morale and leadership of this quality.
Flying Carp
2 September 1939
The second day of the battle for Mokra saw the Poles' excellent
defensive position outflanked, and they re-formed their line
to the east. To help cover the retreat, they called desperately
for air support while the panzers pushed forward to forestall
them. After serious losses and panic in the ranks on the war's
first day, the command staff at 4th Panzer Division was determined
to improve their performance on Day Two.
Conclusion
The Polish pilots knew the German column to be well-supplied
with light anti-aircraft weapons thanks to reports from spotters
on the ground, but pressed their attack anyway. Five of their
PZL.23 "Karas" ("Carp") attack planes
were shot down over the German column while seven more crashed
on landing due to battle damage, but they inflicted serious
losses on the Germans - how serious is open to question. The
German panzer division had been thwarted by Polish prepared
positions, but showed the worth of mobility when the Poles
could not fully occupy their new line before the Germans had
driven in among them. That night the shaken Polish division
pulled back again.
Note: This scenario uses pieces from Eastern Front, and
boards from Road to Berlin and Battle of the Bulge.
Design Note: In almost every scenario the Poles
bring infantry and cavalry onto the board as good as that
of the Germans, and often better. Where they can't come close
to the Germans is in artillery and air support, and this scenario
illustrates this lack. The Polish infantry is very good, but
it has no off-board artillery support, only three weak 75mm
batteries on the board. The Germans have plentiful off-board
artillery plus they match the Polish commitment in the air.
Sinister Rails
2 September 1939
At most places where the Germans attacked the Poles, the Polish
and German infantry found themselves evenly matched in terms
of training, morale and small-unit leadership. But the Germans
had enormous advantages in artillery, air support, massed
armor and overall numbers. On the rare occasion when the Poles
thought they could overcome these, they struck back with counter-attacks
of their own. One such came at Tychy, south of Katowice, where
the 23rd Infantry Division had the support of the armored
train "Grozny" ("Sinister") and its full
allotment of rail-capable tanks and assault troops.
Conclusion
The train's assault platoon suffered heavy casualties from
enemy machine gun and mortar fire, but the assault itself
was considered quite successful as the Germans were driven
back from their forest positions around Tychy. The train's
commander, Capt. Jan Rybczinski, was killed while commanding
one of its rail-equipped tankettes, however, and Army command
ordered the train to move into a reserve position out of the
front lines.
Note: This scenario uses a board and pieces from Eastern
Front, and a board from Road to Berlin.
Design Note: Another train scenario, and this
time the Polish player will probably have to use it in close
assaults against defending Germans.

There's
more to this supplement than its preview - Buy White Eagles
TODAY!
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