Great War at Sea:
For a brief period, Ferdinand Graf Zeppelin's
giant gas-filled airships ruled the world’s
skies. Though conceived as passenger craft, during
the First World War rigid and semi-rigid airships
performed long-range scouting and bombing missions.
Zeppelins includes die-cut-and-mounted playing
pieces: special, oversized 2/3-inch
by 1-and-1/3-inch beauties depicting famous
airships of Germany, Great Britain, the United States,
Italy, Austria-Hungary and France. These are used
with the new tactical and operational rules provided;
unlike the standard game rules that treat all airships
the same, with the Zeppelins module, each
airship class has its own range and endurance qualities.
Every airship that played an important role in
the First World War is present, both German Navy
and German Army machines that scouted for the High
Seas Fleet and attacked naval targets. The ultra-long-range
“Africa Ship” L59 is present, along
with the big, modern L100 class cancelled by the
The Royal Navy maintained a large fleet of airships,
and the British get the Italian-built semi-rigid
airship SR-1 along with the many rigid airships
built at war’s end. Italy built a large number
of semi-rigid airships (with a solid keel rather
than a complete frame as with a true zeppelin) and
these are also included.
The United States Navy gets its Shenandoah and Los Angeles, and the United States Army
the big semi-rigid airship Roma. The French Dixmude, a former German zeppelin, is here
as are Austria-Hungary’s small contingent.
New airship-centered scenarios, or modifications
of current scenarios, are included for almost all
of the Great War at
Sea games: Mediterranean, Jutland and U.S. Navy
You can get more zeppelinocentric scenarios in Great
War at Sea: Airships.
Stock Code: APL0810
Status: This item is no longer available.