| Third Reich:
World Conquest Made Simple
The
grandest of all wargames, our edition of one
of the best-known games ever melds easy play
with the excitement of the greatest conflict
our planet has ever seen. The original game
debuted in 1974, and came to Avalanche Press
in 2001. Since then it's spawned a sister
game, Great Pacific War, plus several
supplements and more always on the way.
These games, playable together to portray the entire sweep of World War II, give equal weight to the political, economic, military and diplomatic struggles that determined humanity's future. Players have to balance all of these factors: Economic resources, measured as Basic Resource Points (BRPs) are spent to build new units, fund offensives, replace combat losses, bribe minor nations to favor one side or the other, or send fleets to sea. Armies seize or defend resource-rich areas, while aircraft and submarines can attack other powers' economic infrastructure. Every turn's a balancing act.
In October 2007 we brought out the long-awaited Third Edition rules that bring to these games the holy grail of wargame design: a combination of insightful design and smooth flow of play. You can download the rules for free and see for yourself.
Third Reich covers the war in Europe, for two to six players representing Germany, the United States, the Soviet Union, Britain, Italy and France. There are scenarios for every year of the war, but of course the main event is the 1939-1945 campaign game.
Great
Pacific War uses three maps to display
the breadth of its conflict, Imperial Japan's
attempt to displace the United States and
Britain as master of Asia and the Pacific.
Two to four players represent the United States,
Japan, Britain and the Soviet Union. Once
again there are multiple scenarios, allowing
players to pick up the conflict with its early
roots in 1939, the Japanese attack of 1941,
the turning point of 1943 or the final confrontation
starting in 1944. Plus the game includes the
scenario book allowing it to be combined with
Third Reich.
The Third Reich
Players' Guide adds 120 new pieces
to the combined games, with strategy articles,
new scenarios, and variations on game play.
Start the war in 1937 or 1938, add the German
Z-Plan, bring on jet aircraft — there's
much more fun between these pages.
The Third Reich
Deluxe Map is just what it sounds
like: a much bigger version of the standard
Third Reich map, for those who like
their hexes extra-large.
Rumors of War
is another supplement, with a new map stretching
the Third Reich playing area to the
east and southeast to show the Ural Mountains,
Iraq and Iran. It has 80 new playing pieces
with variants and strategy analysis.

|