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Infantry Attacks
Tactical Combat in the Great War

World War One saw fighting in Africa, Asia and most of all in Europe. Infantry Attacks is our series of games based on these battles.

The game is very similar to our Panzer Grenadier series of World War II tactical games, so much so that the maps boards are numbered in the same sequence and can be used with either set of game rules.

Units represent infantry companies, cavalry squadrons, artillery batteries and machine gun platoons. Infantry companies rely almost exclusively on rifles for their firepower, and so will usually have to engage in assault combat — close-range fighting — to obtain their objectives. Players can also declare that they are pressing the attack with "cold steel" — attempting to engage the enemy in hand-to-hand combat, which can result in horrendous casualties as they try to close the range.

Cavalry can charge, but even rifle-armed infantry can do enormous damage to the horsemen if they hold their ground. To negate that, cavalry can dismount and fight on foot, though of course they lose their speed and their charging capability.

Artillery is the god of war, but it is not instantly responsive. Players must plot their artillery fire at the start of each turn, and choose between several different types of barrages including hurricane fire, drumfire and rolling fire. Players also can use their artillery to interfere with enemy movement — for example, laying down barrages on either side of an enemy position you wish to assault, to stop reinforcements from easily entering the area. But many barrages will fall on empty positions, as was the case in the actual events as well.

The sequence of play is highly interactive, with the player holding the better initiative having an advantage. Leaders are necessary to move troops toward the enemy, or to rally them when they become disrupted.

Currently there are two Infantry Attacks games in production, but we plan to publish many more plus book supplements and downloads just as we have for its sister series, Panzer Grenadier. As with Panzer Grenadier, each boxed game stands alone: you don't need rules or parts from any other game to enjoy every scenario in the box.

August 1914

German and Russian armies clash in East Prussia and Poland in the epic battles of Tannenberg, the Masurian Lakes and more. Six maps, 583 pieces, 40 scenarios, $49.99

Fall of Empires

Austro-Hungarian and Russian forces fight across southern Poland, in the battles that ultimately doomed both empires. Six maps, 583 pieces, 40 scenarios, $49.99

The Chihuahua Incident

Mexican and American forces battle during the 1916 "Punitive Expedition." A free downloadable game for Gold Club members, including everything you need to play.

And More!

We add new content to the 119694_avalanche Press site every day: