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Future Games

This poll is now closed. Click here to see the results!

While we work to finish off our announced games, we're also thinking about what we're going to do next. We're not going back to the Classic Wargames model again, so instead we need to know what you want for both our regular line and limited editions.

Here's a list of projects we've looked at — some designed by staff, some by outside designers. This isn't everything we're considering, or planning to make, but is a pretty good representation. Please vote just once, on a scale of 1 through 5:

1 = I would rather eat a bug than see this game made.

3 = It sounds good to me and I plan to buy it.

5 = I would give anything you asked to own this game. By selecting number 5, I am promising to pre-order it from you the moment you so command. Please make this game!

Want to tell us more? Please use our Contact form — we want to hear from you!

Age of Sail: The Trafalgar Campaign

This is the game the staff has clamored for: the operational/tactical approach of Great War at Sea carried back to 1805. The game covers Nelson's hunt for Villeneuve, with emphasis on making contact in port areas and choke points. When the enemy fleet is found, play moves to the tactical map. Ships are shown in 3/4 view, on the huge counters we used for Zeppelins.

Age of Sail: The Trafalgar Campaign
1     2     3     4     5

Armor at Dawn: The Battle of Cambrai 1917

Sequel to They Shall Not Pass, with British tanks making their first attack against the German lines. It's a small-box, $19.99 Quick-Play game.

Armor at Dawn: The Battle of Cambrai 1917
1     2     3     4     5

Constantine: The Campaign for Rome, 312

Rome's Christian would-be emperor squares off against Emperor Maxentius in both a campaign game and the Battle of Milvian Bridge. This would be a fairly small game, probably $29.99.

Constantine: The Campaign for Rome, 312
1     2     3     4     5

Day of the Blackbirds: Kosovo 1389

Taking the Grand Battles approach to a medieval battle, Day of the Blackbirds is a game similar to Rome at War, in which Prince Lazar's Serbs face the Ottoman Turks on the Kosovo Polje in 1389. The Serb defeat would touch off six centuries of bloodshed and horror. Small-box game for $19.99.

Day of the Blackbirds: Kosovo 1389
1     2     3     4     5

De Gaulle's Battle

At the end of May 1940, the British 1st Armoured Division attacked German spearheads at Abbeville. The next day, French Col. Charles de Gaulle flung his newly-organized 4th Armored Division at them as well. The uncoordinated attacks slowed the Germans for a time, but could not ultimately stop them. Battalion scale, and likely $19.99 in a small box.

De Gaulle's Battle
1     2     3     4     5

Dinant Bridgehead

Erwin Rommel forces the 7th Panzer Division across the Meuse. This game uses the same system as that above, and is about the same size.

Dinant Bridgehead
1     2     3     4     5

Great War at Sea: U.S. Navy Plan Crimson: War on the Great Lakes, 1920.

Milan Becvar posits a Canadian-American naval war on the Great Lakes. It stretches the bounds of alternative history toward fantasy, but it does come with a massive count of scenarios (100-odd) yet would probably be a 29.99 package.

U.S. Navy Plan Crimson
1     2     3     4     5

Great War at Sea: Operation Matador

British and Japanese fleets clash in the 1920's, in a game based on the British "Matador" plan to defend Singapore and Malaya from "a northern power." This would be a full-sized GWAS game loaded, as usual, with unusual ships and planes.

Operation Matador
1     2     3     4     5

Great War in the Air: Skies on Fire

The follow-up to Great War at Sea: Zeppelins, using the same air system with the large zeppelin pieces to re-create the German air raids on London.

Great War at Sea: Skies on Fire
1     2     3     4     5

Imperial Russia: The East Front, 1914

A strategic game similar in size and scope to Defiant Russia, with Imperial German and Austro-Hungarian armies facing the Tsar's masses from Bukovina to the Baltic. Units are corps, game is small box size and price.

Imperial Russia
1     2     3     4     5

Invasion Rhodes

This would be a sequel to the very successful Island of Death, covering the planned British 1941 (Operation Cordite) and 1943 (Operation Accolade) invasions of the Italian-held island in the eastern Mediterranean. It also includes the planned 1943 Turkish assault on the island. It would be a larger game than Island of Death, as Rhodes is a much larger island, but otherwise very similar. This was originally planned as a Classic Wargame proposal.

Invasion Rhodes
1     2     3     4     5

Ironclads: Divided Waters

World-wide commerce raiding during the American Civil War, with a strategic approach similar to Cruiser Warfare and the tactical system and gigantic counters from Hearts of Iron.

Ironclads: Divided Waters
1     2     3     4     5

Panzer Grenadier: Across the Rhine

The final battles on the Western Front, 1945, as the Allies storm into Germany. These are rarely seen in wargames yet include fierce fighting at places like Remagen or Paderborn, and the dramatic Operation Varsity airborne assault. This would be a large, Road to Berlin-sized game.

Panzer Grenadier: Across the Rhine
1     2     3     4     5

Panzer Grenadier: Border Incident

In 1938, the Japanese and Soviets fought a series of fierce battles over a small piece of ground along the border between Korea and the Soviet Maritime Province. Politics limited the fighting to a carefully prescribed area, with both sides following the strictures so that there is a true "edge of the world" feel to the game. This was actually the first Panzer Grenadier game ever designed, with a "historical" map. It would probably retail for $29.99.

Panzer Grenadier: Border Incident
1     2     3     4     5

Panzer Grenadier: Philippines

This would cover the 1941 and 1942 battles on Luzon and other islands, with Japanese invaders facing American regulars and National Guardsmen, Philippine National Army troops and hardened Philippine Scouts. There are even American cavalry units. A full-sized game, due for a better title.

Panzer Grenadier: Philippines
1     2     3     4     5

Panzer Grenadier: Road to Stalingrad

The 1942 follow up to Eastern Front, with 75 scenarios, eight maps and piles of counters. The Royal Hungarian Army is present, along with a huge selection of German and Soviet troops. It would retail for $74.99 under our current price structure.

Panzer Grenadier: Road to Stalingrad
1     2     3     4     5

Potato War: The War of the Bavarian Succession, 1778–1779

Frederick the Great's last campaign began when the Austrian Emperor Joseph II hatched a plan to trade the Austrian Netherlands to the Wittelsbach family in exchange for Bavaria. While this would decrease Austrian revenue, it would give the Habsburgs a more compact and easily-defended core territory. The Prussian soldier king could not tolerate an improved position for his old enemies, and together with Saxony the Prussians declared war on Austria.

Drawing heavily on designer Dave Murray's new operational system for our Rome at War series, this game features two different levels of detail much like our naval games. There's a point-to-point map of the campaign area in Bohemia, Silesia and Saxony, on which players maneuver their leaders. Each leader controls an army of a composition unknown to his or her opponent except through intelligence operations.

Potato War: The War of the Bavarian Succession
1     2     3     4     5

Red Heroes: The Defense of Volokolamsk, 1941

A small-box game, using the same game system as Tiger of Malaya, on the epic Soviet stand of November 1941, when the commissar V.K. Klochkov exhorted the Twenty Nine Heroes to remember that, "Russia is huge, but there is nowhere to retreat. Moscow is behind us."

Red Heroes
1     2     3     4     5

Second World War at Sea: Plan Orange

American and Japanese fleets fight for the Philippines in 1930. Aircraft-carrying zeppelins. Do you really need to know more?

Second World War at Sea: Plan Orange
1     2     3     4     5

Second World War at Sea: Aleutian Seas

The Aleutian campaign. Can be linked together with Midway to present the full Japanese operational plan at once.

Second World War at Sea: Aleutian Seas
1     2     3     4     5

Second World War at Sea: Z-Plan

Giant German battleships face off against American and British foes over the Canary and Azores Islands. Two operational maps, piles of counters, jet planes.

Second World War at Sea: Z-Plan
1     2     3     4     5

Second World War in the Air: Targeting the Reich

Takes the SWWAS air system to a pure air environment, with bigger counters (Panzer Grenadier size) and some system tweaks.

Second World War in the Air:
Targeting the Reich
1     2     3     4     5

Six Days of War: The 1967 Arab-Israeli War

The game uses chit or card play to simulate the diplomatic run-up to war to determine both sides' political and military standings. Card play continues, albeit to a lesser extent, once war breaks out. Players can win politically as well as militarily, so it is possible for one side to "win big," tie or both lose entirely.

Six Days of War: The 1967 Arab-Israeii War
1     2     3     4     5

Soldier Emperor: Edition Napoleon

The game returns, with a huge array of scenarios (1792 through 1816), new campaign games, new maps (two of them: Europe in 1792, and Europe in 1805) and many new pieces.

Soldier Emperor: Edition Napoleon
1     2     3     4     5

Soldier Empress

Maria Theresa fights off the Prussians, in this 1740 sequel to Soldier Kings. Also features the 1735 War of the Polish Succession. Same size and price as Soldier Kings.

Soldier Empress
1     2     3     4     5

Western Desert Force

Axis and Allied armies roll back and forth across North Africa in this sequel to Defiant Russia. A small box game, playing quickly.

Western Desert Force
1     2     3     4     5