| Island of Death
Fortress
Malta
Sitting astride the Mediterranean sea lanes,
Malta stood in the way of Axis dreams of
world dominion. To conquer North Africa,
Italian and German troops would have to take
the island. To hold on in Africa and turn
back the rising tide of evil, the British-Maltese
garrison would have to hold out against overwhelming
odds.
Island
of Death is a game based
on German and Italian plans to capture
the strategic island, a battle that never
actually took place. Now Fortress
Malta extends the game to look at other alternative
plans and defenses, using the same format
as the many books we've published for
the Panzer Grenadier or Great War
at Sea series. It is not playable by itself;
Island of Death is required to enjoy
the scenarios presented in Fortress Malta.
New variations include:
The 1940 Italian plan to invade Malta. With a single division and a handful of Libyan
paratroopers, Air Marshal Italo Balbo proposed
a radical strike at the outbreak of war.
While the invading force was slender, so
was the defense.
Mercury over Malta. The German plan to
strike Malta instead of Crete in May 1941,
with 7th Flieger Division and 22nd Air-Landing
Division.
Taking Back Malta. Had Malta fallen to
the Axis, Winston Churchill's oft-proclaimed "special
relationship" with the island would
have assured an Allied assault to take it
back. Instead of wasting itself on the beaches
of Dieppe, the Canadian 2nd Infantry Division
storms Malta.
Sea Battle for Malta. To invade
Malta, the Italian landing force would
first have to get past the Royal Navy. We
make use of Second
World War at Sea: Bomb Alley to
simulate the invasion's nautical component.
The Axis player can choose to assign more
or fewer warships to bombardment support
— at a price, of course. Air
War over Malta. Malta's toughest defenders
were its pilots; Island of Death presumes
total Axis air superiority over the island.
Use the air system from Alamein to
see what happens to an invasion facing Allied
fighters.
Plus the book includes looks at Italian
and German planning for the Malta invasion,
the British garrison and Malta's place in
World War II history as well as game strategy
and design notes. With a full sheet of new
playing pieces, this turns a small game into
a major study of the invasion of Malta, with
vast re-play opportunities. STK
#0826
Price: $24.99
Status: Coming This Fall! The 119694_avalanche Press
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